Showing Posts For bigmageusa.3890:
I can understand the contested status of the waypoint, but a way to move further into the map could certainly liven up the action. It might also be part of the issue/balance of supply running. A waypoint left open could mean a team just jumping waypoints to rapidly repair their door. A good compromise could be a guild deployable waypoint for a few minutes or just lessening the build time on waypoints.