Showing Posts For boomer.3640:
Mostly the build worked like I thought it would work, even did a good job at times. It’s definitely slower and easier to play than dps shatter too. A decent build but definitely a tier below the double ranged shatter.
Best thing posted in this thread so far. Annoyed at how a few people are defending this build like someone is attacking their baby.
Played about 15 games on a few very similar builds after reading this thread. The build is GOOD, and can be very effective in both 1v1 and teamfights, but I feel easily countered compared to standard shatter. You want me to stand on point and let staff clones slowly stack conditions when I can’t deal with thieves or anybody with mediocre condi cleanse?
This build takes on a completely different playstyle than power in my experience, and I don’t think it plays to the strengths of mesmer. To me, playing power as mesmer is all about abusing mobility and high burst damage to disrupt ongoing fights and decap/deny rotations.
I can’t think of any reason I would ever want a MtD mesmer on my team when I could have a meditation guard, cele engi, cele engi, or even terrormancer to play a similar role and do it better.
The build is fun, and it’s good. Just doesn’t fulfill its role as well as standard shatter(which already is kind of lousy at its role compared to thief).
I want a viable condi shatter build so so badly, but I don’t think mesmer has enough staying power in a team fight to pull it off and compete with other classes condi dmg output.
edit: did my testing mostly with this, and also the boon strip variant
http://gw2skills.net/editor/?fhAQNArfWlknpRtlpxINcrNitBZyLUCUPkjsySGghB-TZRHwAC3fIwJAIZZABHBAAPCAA
(edited by boomer.3640)
Same boat here =). Been dungeon running and sPvPing it up all week, always top 2 in sPvP and I’m holding my own just fine in dungeons. I do feel that necro is a little weaker than other classes right now, mainly due to all the bugs, but the people whining about being completely ineffective are doing something seriously wrong.
Stacking 15 bleeds like it’s nothing then hitting epidemic
Using DS teleport/chill to close the gap and tear someone to pieces with dagger + wells
Long range wells with mark spam from staff for huge AoE output from safe range
So many different ways to be effective as a necro, and it’s only going to get better. The synergy between skills and the different trees feels fantastic for me. Having a blast.