Showing Posts For boris.1248:

Lack of enemy variety in the later (southern) maps

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Posted by: boris.1248

boris.1248

Here is the some explanation on mobs.

There are 5 Elder Dragons around. We just dealt with the Zhaitan, which it’s curse makes dead rise. There are others: (From wiki) Primordus (Destroyers) Jormag (Icebrood) Deep sea dragon and Kralkatorrik (Branded)

Elder dragons other than Kralkatorrik (master of the Shatterer) , nameless Deep sea dragon and Primordus out there wandering around in the world and affecting things. So my question is if they can manage to create zones where; let’s say Branded and other creatures co-exists, why Orr is like it’s current situation. Swarmed all over by zombies may be correct storywise however as gaming experience it is most boring zone ever created. This only leads to designers does not care about the player psychology and doing “only” their job. Be creative please.

Will the Guild Wars 2 Expansion Packs Cost Real Money

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Posted by: boris.1248

boris.1248

At the end of personal story main npc says there are other dragons to fight actually 4 more. Since whole storyline is based upon just one dragons curse there is lot more on the way. If you consider just one dragon took 80 lvls of adventure there will be many large expansions and large expansions usually are the paid ones.

Well, it finally happened...

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Posted by: boris.1248

boris.1248

I believe issues you mentioned are not some design aspect of a new mmo playstyle. They are results of a poor game mechanics design. It feels like the game designers took evreything into account but not the players psychology. Every selling point in this game is something great however interaction with them is very poor. Long story short the game is something like an empty yet beautiful shell.

GW2 needs freedom to play and everything you touch turns into restrictions or repetitive no brainer gameplay.

Aside from being "fun" there is no real goal

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Posted by: boris.1248

boris.1248

Everyone saying that this game is developed as it is now and said to be like it is now. Sorry it’s not… There are people stating their minds and most of them have a point. Stop giving the same answers over and over and read what others complaining about.

Game lacks creativity. Current creative concept is not enough to replace it’s original and needs a serious improvement. Including it’s system. Dungeons overall needs something worth doing for… I don’t mean gold, karma or some valued item by ‘’worth doing for’’ it could be anything for reward else it’s boring… PVP is chaotic and don’t need the slightest talent to attend (and win) one… there is no difference between player A and player B unless one of them spamming his skills faster than the other. DE’s are great but repetitive, all of them revolving around 5 or 6 same gameplay concept and it does not giving me any excitement doing the same event in 1-15 zone against bandits or in 80 zone against undeads.

Overall people have a point and everyone have a different taste when it comes to having fun. So don’t join the cheering crowd and listen what others stating.

How much Gold do you have?

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Posted by: boris.1248

boris.1248

Around 5 gold and 19 globs not bad for me since i am a casual player. Saving my globs for high level crafting…

Aside from being "fun" there is no real goal

in Guild Wars 2 Discussion

Posted by: boris.1248

boris.1248

The real problem in my opininon is the statement of taking the classic mmo and replacing it with something better is half-complete. The game does the first part and breaking the classic mmo rules however there is a big hole there can only be replaced by some clever inventions and innovation which is not there at the moment. I am ok with breaking the rules but give me something to play, something i desire to do often and make it something new.

Why can't Guardians die in PvP?

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Posted by: boris.1248

boris.1248

Believe me i’m reaaaaly trying but can’t… :P

Wielding a Greatsword, who does it better? Warrior or Guardian?

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Posted by: boris.1248

boris.1248

Asura with Greatsword equal to Yoda with Lightsaber

Too much butter

in Crafting

Posted by: boris.1248

boris.1248

Agreed drop tables for bags (among some other stuff) are very unbalanced. It feels like anet trying to force you to buy something from gem shop. Please don’t and leave it at preferrable option.