Showing Posts For candeewolf.8234:
Proposal Overview
A hub to allow guilds easier and exclusive access to World Events (and other major events like Pavilion). If a guild wants to do a Tequatl run by themselves or attempt Wurm, a guild now has a room to gather and organize more difficult content.
Goal of Proposal
At the moment, events, world bosses, and living world content are difficult and time-consuming for a guild to organize (especially given specific times). Much of the more difficult content (Tequatl, Wurm, even Pavilion) can be ruined by random players joining your event (scaling, pulling Wurm away). It would be far easier if a guild could tell its members “meet in the Guild Hall @6pm PST for Tequatl” and the guild would have exclusive access to creating a new map only for the event, rather than its current form of creating the event on an existing map.
Proposal Functionality
World Events are already available for Guilds to create. Guild Wars map servers create new servers all the time. Hopefully the two could be combined, with restrictions on time length and frequency, to allow guilds exclusive control over creating their own events without outside influence.
Associated Risks
Abuse of the system if there aren’t enough checks in place could result if a guild creates events over and over. However, that’s simple enough to prevent.
Members of medium-small guilds could find little reason for sticking around if the only focus of a guild for PvE was to participate in Wurm and Tequatl. However, as long as this isn’t the only proposal for Guild Halls, that isn’t a problem.
Being unfamiliar with server space, cost, and fragility, I’m not sure if the monetary cost to ANET would be too high when creating new maps for each large guild that wanted to do a world event.