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Posted by: captmurdock.7620

captmurdock.7620

I coming here to kinda use this as a sounding board to pitch my ideas to fellow rangers and get feedback. I am still in the process of leveling my ranger, but this is a planned eventuality for a build to go in mostly PvP. I think this could be powerful though and decent in PvE as well.

The proposed build is 30/0/20/0/20 and rely’s heavily on bleeds/conditions.
http://gw2skills.net/editor/?fMUQNAV3XjAVB2JWGWs2Bi1DARoB1UQp+/U0K1nyUyQbSA-jkyAocMk2QkpABiWgQFycOsIasl2ioxqkJiqV3Y28ioVDA-w

For the gear I think going Rampager for the armor and accessories went Rabid. With Superior Runes of the Adventurer/Vital Infusions for weapons I think that for range going SB is superior to LB due to the fact that anyone in PvP is going to close with you quickly and mitigate the damage increase you would get from LB at max range. Then for melee with a bit of range going double ax as the ax off-hand gives whirling defense. Also, as this build rely on bleed/condition damage both weapons sets have good abilities to cause your foe to bleed.

Do these stats stack up with your other ranger builds? Power 2314 Condition Damage 1448 Condition duration 30% Crit Chance 27% Armor 3088 and HP of 17,892. For a medium armor wearer I think it is awesome having greater than 3k armor. I am sure there are Warriors/Guardians which can shame that figure, but for leather I think this is pretty good?

I have done other builds which are similar but mostly changed the gear to go more HP over condition damage. This leads to roughly a 24k hp and a meager 400 condition damage.

I think having a 1448 condition damage with the +10% duration and having a feline/devourer pet both have good bleeds. One being a ranged and other melee. I think having a feline that can stun on demand(pounce) is better than one granting might(roar) and vastly superior to the panther’s stealth which would only be helpful in certain situations.

I think the playstyle speaks for itself in that you would want to stack bleeds on as many people as possible and keeping pet up is going to be extremely helpful. While it isn’t as vital as some pet builds having your pet and you constantly applying bleeds will help if someone is out there doing condition removals. With that comes a question of mechanics. Do condition removal effects remove all stacks of a condition IE 10 stack bleed or is it simply remove one stack? So in the case of removing all stacks is it better to stack multiple conditions or just keep spamming the same condition? Basically is it better to have a spider/canine pet that poisons/fear over a cat/devourer that will bleed? Then obviously would change out the major trait in BM of Rending Attacks in favor of Intimidation Training.

I also like the fact that picking up in the last tear of MS the BM trait of signets affecting you as well. 10 sec invulnerable + Rampage as one could stack some serious burst with little fear of dying. Let me know what you think. Any tips advise is much appreciated