Showing Posts For carlvjack.8941:
/shrug… I played a ton of FPS games years ago like Unreal Tournament with no tracking of progress and had a blast. I think we see the “Call of Duty” effect where people have to have some illusion of progress in order to have the illusion of “fun”.
To all the people above me who obviously did not read my wall of text:
I do not raid in other MMO’s to get cool looking gear. I raid in other MMO’s because the raid itself is fun and challenging. I could care less about my gear; once I find a decent looking set I tend to use appearance slots/transmutation zones to keep that set anyway.
GW2 is exactly the same as other MMO’s in that you have to grind out gear. The only difference is that GW2 gets rid of the only fun reason for having that gear.
And yes raids have lockouts, which I’ll be the first to admit is very annoying. However there are multiple raids (even Rift, which is not that old and is my favorite standard MMO, has 6+ raids). Thats a raid for every night so I fail to see how lockouts are that big of a deal.
Multiple raids? Yes, but you have to grind out stat gear to get to the next level of raid so you can grind out the next level of stat gear.
Normally there isn’t much of a choice in a raid, or they changed it and offered more raids with different sideways level of progression.
Still in the end you grind and then grind alts.