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All this effort and timing lost

in Guild Wars 2 Discussion

Posted by: cnkahyaoglu.7081

cnkahyaoglu.7081

This is most likely due to a technological limitation – the server can’t tell an intentional disconnect from an accidental one. Once you go offline, your spot on the map is open to the next person who enters the zone. If you come back later and that map is full, you can’t get in and go to another map instead.

If that space in that particular map is “saved” then if several people disconnect – accidentally or intentionally – no one can replace them and the entire group could fail because they are now missing players. Groups could intentionally grief the events by logging out en-masse so the remaining players cannot kill the boss. If there is a time limit on saving this space, you’ll still have the same problem if you cannot reconnect very quickly.

It’s frustrating when this happens, but the hundreds of players still connected/trying to get into the event outweigh the desires of a few players who disconnect during the event.

Yes you are right. I know the necessity of the situation. What about gaining the event medal at least? Ok maybe I can’t find the treasure chest but at least I can get the event chests and a gold medal. Shouldn’t be out of balance becasue I sometimes happen to be participated in an event and gain a medal out of nowhere. But can’t get the real one even its technically the same map.

All this effort and timing lost

in Guild Wars 2 Discussion

Posted by: cnkahyaoglu.7081

cnkahyaoglu.7081

Today I was doing Tequatl (and for a long time there were finally enough people to do it). However my game crushed for a reason and when I’ve returned, bam! A map which is as empty as my fridge.

Same thing happened again for the next Tequatl event which makes me wonder why do I even bother?

Really. Maybe if a player is in an event stick him/her on the same map, idk..

Let us lag a bit more but don’t throw our efforts into a forsaken map.