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Exotic and legendary weapons perform the same

in Guild Wars 2 Discussion

Posted by: cschwartzy.5360

cschwartzy.5360

The misconception is in interpreting what ‘gap’ actually means- its a gap in effort/time/finances, not strength.

So let’s add a stat gap because there is an effort gap? EDIT- Should say time gap. That makes 0 sense.

(edited by cschwartzy.5360)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cschwartzy.5360

cschwartzy.5360

I bought this game for many reasons. One of the main reasons was that at “end game” there was no tiered gear in terms of stats and that it was all cosmetic. Coming from other MMO’s this was a breath of fresh air.

Adding gear that “adds” stats is doing what they said they wouldn’t. It really is not hard to understand. As others have said, there is no “stat gap” between exotics and legendaries, only cosmetics and time. So for people arguing adding this “stat bump” gear is a “gap closer” between exotics and legendaries is FALSE, unless they are, with this patch, creating the gap by putting better stats on legendaries.

Adding gear that adds stats when all ENDGAME gear is suppose to be the same power wise, is a power creep.