Showing Posts For culhane.8530:
There is actually a lot of viable variants, so it comes down to what you want to focus on and whether or not you have Daredevil.
The builds listed on metabattle are purely glass cannon and are trying to get the most amount of damage out of the traits, but at the expense of sustain and no condi clear. They are focused on organized group play where you are running doing a team run with a composition that makes up for those weaknesses, but outside of that, I don’t find the builds to be very ideal.
I tried a lot of variants and the one I ended up settling on focused on bringing AA damage and lots of CC for shredding break bars to the table while still having some degree of survivability in the form of personal healing, condi cleanse and a stunbreaker on a 12 second CD. The main weakness of it is the lack of swiftness for skipping content, but outside of that, I find very situations in which I am at a disadvantage.
There is not much of a rotation to it. If you proc quickness from Haste trait, then you pool your initiative for the 15% dmg bonus, dodge for the 10% dmg bonus and just auto attack. Vault and Weakening Strikes are for large groups.
As far as break bars, you wait for all CDs to expire and then use all of your abilities at once to fully drop the bar. If you use them individually as they come off CD, the regen on the break bar will counter.
Your sources of CC are…
Daze off steal with a reduced cooldown.
Stolen abilities (Boss mobs seem to give you a higher chance of stealing a CC ability. The knockback branch one takes a huge chunk out of breakbars)
Stun after hitting all Fists of Flurry.
A stun and a knockback in the Impact Strike combo.
Access to a knockdown after successfully blocking with Bandit’s Defense.With all of this, in fractals, I don’t have much issue handling break bars on my own, making CC optional for other group members, allowing them to focus on group support or just pure damage. The majority of your sources of CC are from physical skills and taking the reduced cooldown trait over the 7% dmg increase means they will all cycle off cooldown before the break bar fully regens.
Hi thanks both of you for your responses! I currently don’t have the Dare Devil traits or HoT but I suspect I will do sometime in the hear future,
so sounds like condition damage is a good way to roll for groups? in the mean time the sort of build which i am currently running is something like this:
Forgive me it’s bad Im sure it could do with improvement but It’s mainly based around using D/D or D/P and popping in and out of combat using the shadow step/steal moves. Ive been using this in dun runs and fractal recently but I do feel quite squishy, would either of you recommend swapping to S/D?
Cheers
Hi I’m a returning player (level 80 Thief) and have just been introduced to dungeons and fractals for the first time. Does anyone have any suggestions or tips as to what weapons, builds, and rotations are good for this type of group play?
I have always been a solo style player up till now so Im new to the grouping thing haha
Many Thanks,
Hey looking for an English speaking guild on the Gandara server,
I’ve been AFK from the game for about a year and looking to get back into it! My main is a lvl 80 thief and I also have two alts: A lvl 28 Ranger and lvl 20 Guardian. I am currently levelling the Ranger to lvl 80. I’m quite a casual style player but Im just looking for a guild which kind of covers a bit of everything
Any servers out there welcoming newcomers?
(edited by culhane.8530)