GUILD: The Last Outpost
GANDARA
Really there are no farming guilds out there?
Hello there!
I’m playing on the EU server Gandara and recently I’m trying to do my 3rd legendary so I need to farm some dungeons every day!
About me:
Currently I’m playing Warrior and Thief to farm dungeons.
The warrior has all trinkets and weapons ascended and full Power Precision Crit Dmg (PPC). Weapons have Superior Sigils of Night and of Bloodlust. On armor I use Scholar Runes.
The thief has all full exotic PPC stats. With the same sigils on weapon and runes of thief on armor. Here’s a video I rec to join another guild in the past. It was a kind of test to join that guild: http://youtu.be/BIPAeH9qBw8
I’m expert in farming those dungeons paths:
- AC P1+P2+P3
- TA FWD + UP
- SE P1+P3
- CoF P1+P2
- CoE P1+P2+P3
- I know how to run Arah but would be awesome learning farming it!!!
What kind of Guild I’m looking for:
I’m looking for a guild which organize scheduled speedruns every day. I’m playing from 17:30 to 19:00 and from 20:00 to 22:00, GMT.
It would be very good if it’s not required representing while speedrunning, but i can also represent.
The guild should be farming dungeon oriented, not only by name but in facts
. I’m not afraid to join a guild with “elite” players!
In a day would be great to farm at least AC (35-40 mins), TA(20-25 mins), SE(20 mins), CoF(20 mins), CoE optional. Total are 95-105 minutes of running, in real game are a bit less than 2hrs of game (counting pauses, selling etc.)!
That’s all! Let me know if your guild would like to recruit me!
Hope they nerf this stupid thing to do bosses in corners!
However, well done guys. This is incredible
Hope to see some great improvements on AI of the bosses, mobs and fight mechanics. Actually they’re just “punching bags” where you have only to attack them. In Fractals of The Mists the Bosses are a lot better and are less “punching bags” than Bosses of normal Dungeons.
My advices are:
- It’s preferable to not nerf the Berserker Gear. This will only cause a lot of enraged people and will destroy the playstyle of who (like me) enjoy using berserker gear!
- Fix all the bugs/glitches that let players SKIP parts in Ascalonian Catacombs, The Ruined City of Arah, Twilight Arbor and all the others I dont know.
- Did you when you developed the dungeons thought them like “Those mobs are skippable, those one not.”? This allows players to skip parts of dungeon where a berserker gear would be useless.
- Limit bleeding (and other conditions) stacks in PvE only means that parties don’t want 2 Condition Players. I can easily stack 20 stacks of bleeding with my Cond. Character but if there’s another Condition Player I’m limited.
Hope you follow my and other community’s advices.
Greets
“•Explosives V – Incendiary Powder. Moved to Master tier.”
Thank you for nerfing engi’s DPS… we just dont have any problem getting more dps! ._."
I’m interested! This seems a very nice idea, I hope they’ll implement it!
At the moment the rewards for doing the story aren’t very good. For example: Yesterday I did a lv. 7x story mission and received blue items. It would be better if the reward is a Tier X crafting material based on difficulty and length of the mission or maybe a lodestone if the mission is in hard mode. Thank you for reading!
I totally agree with you and I hope all of those things will be implemented soon.
I think that the best thing of the chainsaw greatsword was the sound. I also think that many people will enjoy and many will hate it. So please re-insert it and add to the option Window a volume slider for the weapons effect or re-insert it with a lower volume. This is the best solution for this problem. Thank you!
Hi, what about this build that i’m going to try just when a get all the tokens… (Now i just need the armor gear)
Traits: 30 20 0 0 20 with explosives V, II and XI. Firearms IV, VI. Tools VI, IV or as you like.
Weapons: Double pistols with Superior Sigil Of Earth and of Corruption. Rabid gear (buyable with HotW tokens and gives you Condition Dmg, Precision and Toughness) with Beryl Orbs (Power Vitality and Critical Dmg).
Trinkets with: 2 ascended rings with Precion, Power and Condition Dmg, rampager’s accessories and amulet with Ruby Orb.
Healing Skill: Elixir H.
Utility Skills: Grenades for a great AoE damage and Condition Damage, Elixir C for converting conditions into boons for you and allies, Flamethrower (useful for farming) or Elixir Gun for heal when you swap on it (IV of Tools), get regeneration (with F1-F2-F3-F4 buttons, i dont know its name XD)
Elite Skill: Supply Crate for dungeons and Elixir X for Farming.
I hope you’ll like my build. Feel free to make changes and post them! If you enjoy more with the rifle I think it’s a good alternative, but i think that the possibility to use 2 sigils and have confusion, poison + 2.5k of damage with skills 3 and 2, and some high burning damage with skill 4 plus the trait bonus is great!!
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