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The problem of the elementalist:

in Elementalist

Posted by: darkdoe.2486

darkdoe.2486

What if we changed ele so that instead of elemental attunments we had weapon swaps like other classses, and our weapon sets came with different elemental attacks based on what they were spec’d for.

eg. Staff – ranged dmg. firballs, lightning strikes etc. mainly single target attacks.
staff/focus – mid range CC, so lava rivers, wind tornadoes, earthquake etc
D/D – melee bursty dmg. eg lighting blades, jumping from target to target like a bolt of electricity for med dmg.

just a few eg i thought up on the spot. Thoughts?

Elementalist. The worst independent Profession

in Elementalist

Posted by: darkdoe.2486

darkdoe.2486

I’ve got a mid lvl warrior and a high 40’s ele. And without a doubt the ele is for more work to level. With my warrior I can with some effort quest in area’s with mobs 3-5 lvls above my own. But when I play my ele 1 lvl above and if there’s more than a single enemy I’m dead. Obviously I’m not a hardcore gamer but still I shouldn’t have to spend more time studying a class than actually playing it in order to play the game and have a fun time doing it.