Showing Posts For darkfrank.5693:

Ranger SB Nerf: Not 40 milliseconds

in Ranger

Posted by: darkfrank.5693

darkfrank.5693

So what he’s saying is if anything is going to change from this point, it will probably be in the form of adding damage to short bow 2-4 abilities…except those abilities should be used situationally, to dodge/interrupt as a part of skilled play. Adding more damage to those abilities is just going to encourage faceroll 2-3-4-5 as soon as you engage for damage and does NOT promote skilled play.

Spamming 1 might not be what you call “fun” for all other professions/weapon kits but this is how short bow was designed; Damage from 1, utility from 2-5. If I wanted to play whack-a-mole with cooldowns, I would use pretty much any other weapon from any other profession.

^support this
I was attracted by the speed of shortbow in this game, now its gone

Ranger SB Nerf: Not 40 milliseconds

in Ranger

Posted by: darkfrank.5693

darkfrank.5693

Took a couple of days to get debugging in on this. It is in fact a 40ms difference which equates to about 7% less damage when spamming 1. We made this change because it was creating some animation bugs to leave it where it was. It was also encouraging just spamming 1 which isn’t the most fun gameplay. If our data shows shortly that shortbow is now not effective we can certainly address that, but would do so by improving other skills on that weapon rather than by reintroducing the spam on 1 and the bugs that it was creating.

Does your data shows the damage reduction on conition build because of less stacks?
Have you test out how useless Zephyr’s Speed is right now?