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WvW balance - limited resources

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Posted by: darkworldphage.2193

darkworldphage.2193

+1 to this idea. I love it.

I especially love the idea of building decay. This would allow the underpopulated servers to break into small groups to retake the map since they will never be able to match the numbers of the larger server Zerg. This fact would require the larger server to split up and defend (hopefully) as well as be constantly using up their supply to repair the decay. A smaller group would be able to quickly take forts that had decayed down to 35% percent strength before the Zerg was able to react.

The only thing I would argue is that the decay should be solely based on population imbalance and not on structure possession imbalance. This is to say that if there is no population imbalance then there is no decay. This will alleviate the cry from fairer, more balanced matchups.

Another idea along these lines that could be implemented quickly is the the thought that they could make siege cost exponentially more supply to build based on the current population imbalance. They are already calculating this for the Outmanned buff so it would be a matter of adding a condition that increases the amount of supply needed to build siege weaponry.

I am from NA IOJ server so I am no stranger to this heartache.