Showing Posts For demondarkwind.1350:

Updating the Warrior class

in Warrior

Posted by: demondarkwind.1350

demondarkwind.1350

warrior’s are suppose to be masters of armed combat. i’ve noticed since the patch that my damage has really gone downhill. so i altered my spec many many times. seems like now all you can do is full zerker or nothing since warrior’s now get completely crushed no matter how much armor you have. ill put it simple a warrior wears PLATE armor we should not be hit for 5-6k by thiefs from there backstab. i understand anet doesnt want warrior’s to be tankish like guards, but really we need some type of defense. i suggest adding to the adrenaline. basiclly once a warrior got there adrenaline maxed they should be going completely psycho, doing a ton of damage and since there going all out adrenaline pumping they would feel less pain. here i suggest warrior’s should be taking about 20% less damage from all sources (melee, magic and condition) when there adrenaline bar is maxed out. this would help warrior’s immensely in wvw/pvp allowing them to carry on the fight. yes it will make them more tankish but theres supposedly no aggro in the game right? so it shouldn’t matter (even though i seem to hold aggro pretty well). oh and it would be pretty nice to see some two-handed axes added to the game as well. on a last note a system like this shouldn’t be something thats traited, it should be something that all warrior’s have thats just naturally connected to there adrenaline bar, period.

(edited by demondarkwind.1350)

Could they have picked worse skins for WvW?

in WvW

Posted by: demondarkwind.1350

demondarkwind.1350

would be nice to see some Ascended gear in wvw, maybe a fancy wvw back piece. but of course just another crap kitten patch. yay…………….