Showing Posts For disciple.9041:
Hey people, was looking at some of the topics on this warrior forum and noticed a a lot of people would like more F abilities to lend the warrior some added complexity. I have also seen quite a few people ask for a third weapon for the warrior but that it would be OP.
My idea is to combined these, by making an F ability that works off of adrenalin like our burst skill, when used you could switch to a second weapon set, however you could have a 60 second cool down to keep it from being OP. With built up full adrenalin bar you could choose to use to switch to your other weapon set.
This would allow more versatility in battle if you have been jumped with a weapon set lacking in usability for the fight at hand, but would still mean needing to stay alive long enough to build up the adrenalin or to waste a utility or heal for quick switch.
So what do people think?
I have always wanted something more from the banners as well, the thought of having an F1 skills to place the banner on your back (hands free) for a certain amount of time dependent on how much adrenaline you had say, 3 seconds for 1 block, 5 seconds for 2 and 8 seconds for full adrenaline bar. this would mean that the skills to build up adrenaline quickly could be used in conjunction to keep your banner on your back permanently along with the trait to reduce burst skills to 8 seconds, you would have to spec into it a lot and if you did it would have along up time and if not you would still have quiet a few seconds hands free with your weapon set.