The nice thing is, this seems to be easily fixable in a patch (should ANet agree).
roqoco, I agree. Why not make EVERYTHING scalable , it makes more sense. If you want me to explore, incentivise me to explore. Vistas, PoIs, waypoint discovery, etc. should scale. This would really set GW2 apart even more than it already has, because, let’s face it, most MMOs don’t do a a very good job of this. Actually, most games don’t in general don’t. The more I think about it, why don’t RPGs scale everything? We may be on to something here…
Now it sounds like a big patch as well as some rethinking, but I like it. Get on it guys.