Showing Posts For drotaru.4106:
the flickering is due to the ambient occlusion being turned on , also i havent seen any FPS issues with these drivers .
You should specify more of your hardware
the man spoke directly with nvidia … nuf said …doods ..
also .. the game is CPU bound and some people cant see it be cause they are looking at the OVERALL cpu usage that is a average load of ALL cores , and GW2 uses one core for something and another core for some thing else so in the end there will be 1 core at 100 % ( the bottlenecked one ) another 2 cores at 50 % ( doing some other less important part of the game ) and another core having 20% ( doing yet another unimportant part of them game ) all of these average at about 50% roughly .. you would think its not bottleneck .. but you have one core at 100% that is doing the hard part .. maybe physics or reflections ..
Exactly how i have it on a 3770K @ 4.7 Ghz ( one core is allways at close to 100% usage )
the flickering is due to the ambient occlusion being turned on , also i havent seen any FPS issues with these drivers .
You should specify more of your hardware
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