Showing Posts For dtraxx.9168:
I have to admit i am one of the people encountering this problem.
Just tried it and we were not able to beat this boss.
If you attack the tree with single target ranged skills, all spiders get aggroed.
If you try to kill the spiders in front of the tree, you get an endless spawn of spiders.
Hopefully, TA is one of the dungeon getting an makeover. Since Morrigu really isn’t helpful at all here
After a while of not visiting TA i just tried it with a PUG.
And yeah.. Unlimited amount of spiders spawning and when trying to attack the tree from range, ALL spiders are getting aggroed.
Seriously, this can’t be intended.
Lags as hell and after few minutes dc with code 7:11:3:189:101
Was trying to change map for The Shatterer but it wouldn’t stop loading. After canceling the game, the new login attempts were terminated with various code 7:1000:7006:382 and 42:1000:9001:4110
It’s this the last few days – after patch.
It “a bit” frustrating that there is no one officially answering to this.
Get this fixed, this lovely game is unplayable right know
That’s why I am asking for lower potions ^^
as pointed out above – fixed.
thanks!
yes, appreciate this fix.
But there are still no lower ghost slaying potions to explore. Only this one recipe for dungeon tokens.
Is this intended?
I can confirm this.
Mesmer spear auto-attack is missing 99% of the time
BUT
you can perfectly strike underwater objects like cages etc.
Maybe the change on melee attacks at inanimated objects caused this weird behaviour.
Hey guys,
just learned the “Recipe: Extended Potion of Ghost Slaying”
But in my recipe book it this recipe is the “Extended Potion of Undead Slaying”
But there is an extra “Recipe: Extended Potion of Undead Slaying” so I’m a little bit confused.
Is this a bug?
Are there to different recipes for the “Extended Potion of Undead Slaying”?
Do ghosts count as undead?
Aaahh, help! ^^
Don’t worry, the bags are part of a dynamic event.
Can’t remember if the bags are meant to stay even without the event being active
Maybe trying to take them out and put them back in with the toon earning them helps the system recognize they are now account bound?
If you have not done so, you should write a ticket about your issue at
en.support.guildwars2.com —> “ask a question”
I hardly believe at all that support is going to have a look at the forums as they have a lot of work with tickets. But you should be patient as hacks and stuff are prior
Totally agree with the idea!
And to the concerns DEs getting boring without champions or so, I think the idea is to have a veteran (champion) in every wave of NPCs.
And to AOEs: Wasn’t the idea that AOEs only hit 5 targets max? Got that on mind but don’t know where it’s from