Showing Posts For eRazr.3672:

Fix Minions

in Necromancer

Posted by: eRazr.3672

eRazr.3672

/sarcasm on/
Nah, the minions don’t need fixing! They’re doing everything for the player so I honestly don’t know what you guys are talking about… (Credits go to this guy who figured it out… see attachment)
/sarcasm off/

On a more serious note:
The minion master is quite strong IMO but I do agree that the minions need to be fixed.
To clarify: I don’t want them to be OP or leeching health like millions of mosquitoes, I rather have some minions that I can use more strategically but wouldn’t run blind into various sources of pain and agony.
Edit:
I agree with Bhawb absolutely considering the use of the minions. I have seen so many MM Necros spam their abilities while their minions were miles away from them. As a MM Necro you need to be fully aware of your surroundings else you’re gonna fail almost always…

Attachments:

(edited by eRazr.3672)