Showing Posts For eliasgray.6041:

Non-Crit Condition Build?

in Necromancer

Posted by: eliasgray.6041

eliasgray.6041

May I ask what “upcoming changes” you refer to?

Non-Crit Condition Build?

in Necromancer

Posted by: eliasgray.6041

eliasgray.6041

I’ve been playing, PVE, with this weird hybrid build and I wanted to see how bad everyone thinks it is. It’s essentially a support build with condition damage. Necromancer has a unique amount of condition and boon manipulation, and in particular I think Plague Signet is kitten.

Currently, at level 75, I use a staff and have my utilities focused on removing conditions from allies and putting them on enemies. I make use of the Plague Signet, Putrid Mark, and Blood Is Power regularly. If I need more DPS I use Epidemic, otherwise I’ll use Well of Corruption/Power to have more control over enemy and ally conditions.

While this skill set up works pretty well, my traits are all over the place. I have 10/20/20/15/0. Spiteful removal is useful, as is the extra condition duration from the tree. Then I use Hemophillia and Master of Corruption for Blood Is Power and Mark of Blood. Staff Mastery and Greater Marks from Death Magic, also with it boosting the duration of my Regen from Mark of Blood, meaning with this I can cast it often enough to always have regen going on.

For Blood Magic I currently just have Vampiric Precision, but this is what I’d like to ask about.

I don’t like crit/condition builds. I can’t get decent crit damage and condition damage on gear, and since I only have 20 points in Curses, even with a lot of Precision gear I only get to around 36% crit chance. With a 66% chance to bleed on those crits, that’s like a 23% chance to cause bleeding per attack. Having to put so much effort into keeping Precision topped off or my crit chance will drop sucks.

Any suggestions on how I could keep a support build that deals heavily with condition manipulation, without having to rely so kitten much on crit chance?

Or, would it be possible to have a CD/Power/Vitality or CD/Power/Toughness build?

MH Dagger needs buffing

in Necromancer

Posted by: eliasgray.6041

eliasgray.6041

Personally a cleave would be enough for me to at least consider playing it. Honestly, if Vampiric scaled off Healing Power like it should, I’d use MH Dagger for the attack speed alone. I do think #3 needs to be changed though. Immobilize on the closest-range weapon I’ve ever seen? Wow, that’s so useful.

Though perhaps it’s intended to use it then behind backing away while using #2 (which I also find underwhelming). The range on that move makes it so I just end up taking more damage than I heal from having to be so kitten close. Half the time, immobilized things can still hit me while I’m close enough to Life Siphon.

Patcher Freezes Immediately

in Account & Technical Support

Posted by: eliasgray.6041

eliasgray.6041

Er… The problem just went away without me doing anything. Still… I don’t want it to happen again.

Patcher Freezes Immediately

in Account & Technical Support

Posted by: eliasgray.6041

eliasgray.6041

So, out of nowhere, my game suddenly cannot get past the patcher. The patcher opens and immediately freezes, with the only text available saying “download 0kb/0kb”. If I try to click it anywhere, no matter how long I wait, it becomes outlined with black bars and just crashes. I have no idea what could have changed… I tried looking through other posts in the forum, but I don’t see anyone having the same problem. I don’t get a crash report or anything like that… So I have no idea how to give you more information. Should I just try redownloading and reinstalling the whole game?

I’m trying to look for the “Arenanet.log” and “Guild Wars Test.txt” files, but they aren’t in the folder in My Documents. The folder in my Program Files only has three files in it… I’d try just skipping the patcher if I could, but there’s no way I know of.