Showing Posts For enochian.2815:

Game freezing entire system

in Account & Technical Support

Posted by: enochian.2815

enochian.2815

I have exactly the same problem! It has been happening since January after some update occurred. Since then, Arenanet seem to have fixed it, except when another update brings it back again. From January till now i recall the problem “reappearing and being fixed” at least 3 times. I noticed the problem reappearing yesterday and so far, it hasn’t been fixed yet, so i’m still experiencing those frequent system freezes.

I have tried clean installs, disk checks, memory diagnostics, and disk formats to solve these issues without success.

Some other problems i have experienced related to this issue. They happen after the System Freeze:

- If i manage to close Gw2, the CPU continues to periodically have 100% usage bursts. During those bursts, the mouse and everything else freezes. Only a hard reset solves the problem.

- Sometimes after the “System Freeze”, Windows fails to boot. The way i see it, this is very serious. After Windows tries to automatically repair itself and yet fails to find any problem, Windows can boot normally again.

(edited by enochian.2815)

Crashing problems

in Account & Technical Support

Posted by: enochian.2815

enochian.2815

I believe i have the exact same problem. When the game freezes the mouse stops working and the game sound gets strange (almost like a 56k dialup modem). Sometimes the game recovers (significantly slower), sometimes i need to restart the computer (it might not even boot afterwards), sometimes it restarts alone, and the times i manage to close the game, the problem will persist even when the game is closed with episodes of max cpu usage + mouse freeze.

I have already formated the disks and installed a fresh windows copy that has only GW2 installed. I tried nvidia drivers 310.90 and 310.70. The problem still persisted.

I have noticed that this problem happens more often when the chareacter is changing maps and when the map display is open. However it might also happen during normal play.

The problems only started happening recently and have not manifested in any other game.

My Hardware:
Asrock Z77 Pro4 Intel Z77 SK1155
i5 3570k
Asus GeForce GTX670 DirectCU II 2GB DDR5 PCI-E
Corsair Vengeance 2×4096MB (8GB) DDR3 1600Mhz CAS9 1.5V
PSU OCZ ZS SERIES 550W

ARAH door bug is now unacceptable

in Fractals, Dungeons & Raids

Posted by: enochian.2815

enochian.2815

Ever since i started playing, i have seen Arah’s doors open only today (underworld). I Think this is enough said.

Giganticus Lupicus resets

in Fractals, Dungeons & Raids

Posted by: enochian.2815

enochian.2815

This has to be a considered a bug. The thief’s signature move is the stealth and therefore in no circumstances should lupicus reset due to a player being invisible. Not even if all the players are invisible (there should be a timer in this circumstance) !

This boss is already overpowered as is, especially for thiefs who have zero defense skills or traits. I have spent 6 hours today trying to kill this boss (with different groups) with no success. I even changed my entire gear (full exotic) to have the maximum vitality and toughness. Having more than 1 thief in your party makes this boss almost impossible to kill. At one point this becomes frustrating.

His resets are also like none i have ever seen before. He resets to full health instantly and not gradually like every other creature in the game. This should be fixed. Leaving his range should not trigger a reset either, however i agree that leaving the arena should cause the boss to run back and recover health gradually (not instantly) leading to a potential reset.