Showing Posts For epiq.7084:
I’m still working on leveling my thief, but I’m looking to scout around the zerg and have some survivability. Move from point to point quickly and hold my own against a glass class.
I’m not worried about 1-shotting anyone. Thoughts on this build for that kind of game play?
+1 zerk build
Stay on edges, teleport and fire 4 to stay away, meteor shower and drop aoe’s.
Have fun.
I see everyone griping about D/D and PvP from this recent patch but I don’t see anyone about their setup for Zele?
So do I stay with my current 20/30/0/20 stick with zerg and drop meteor showers?
Really loving this build.
Would Rune of Melandru be a good alternative across all 6 pieces if we can’t get Monk?
Seems like healing would still be above 1000 and the added survivability would offset the loss of boon+heal?
I just leveled my Ranger to 80 using zerk all the way. I tried this last night and love the additional seconds of survivability in a zerg/roam and chasing down runners.
I went full cleric build with perplexity.
I don’t have all the ascended trinkets yet (except for amulet, I bought rare zerk ring/acc and that’s what I’m running with along with zerk weapons.
Do you recommend a different set of trinkets/weps while waiting for the ascended stuff?