Showing Highly Rated Posts By fadeaway.2807:

Taimi mini for Christina

in Battle for Lion’s Arch - Aftermath

Posted by: fadeaway.2807

fadeaway.2807

Can I suggest a mini taimi available to all with a portion of profits going to a multiple sclerosis related charity?

[PvX] My blasts prioritize my combo fields

in Profession Balance

Posted by: fadeaway.2807

fadeaway.2807

Not even your own – I would like to see a personalised ‘combo’ menu where we can rearrange the priority order of fields on an individual character basis.
This would do things like create “water field blaster” groups, “might field blaster” groups and so on in WvW.

But yes, combo fields need work.

PvE Zerkers.

in Profession Balance

Posted by: fadeaway.2807

fadeaway.2807

Part of the problem also stems from the fact that in challenging pve (for example fotm49) bosses will oneshot a lot of people most of the time, even in pvt gear. If you’re not oneshotted, if you are not playing properly you will die instantly as a zerker or within a few seconds as a tank. Take grawl shaman for example, during his add phase. If you don’t stand on a reflect when those adds spawn, you have moments to live whatever spec you are – so why gear for defense?

I’d like to see overall damage changed from 1 massive one-shot hit every now and again to multiple smaller hits, thus reducing the reliance of dodge/aegis/blind… but then implementing 1 fairly hard hitting yet dodgeable (or CCable – remove defiant stacks for a few seconds) attack every now and again. Uncategorised fractal ogre (harpy level, first boss) is a good example of this. This would increase the usefulness of mitigation such as toughness and replenishment of health via heals.