Showing Posts For farsight.8269:

Quarterly Update feedback

in Guild Wars 2 Discussion

Posted by: farsight.8269

farsight.8269

HoT is still to painful for dailies, especially solo, let alone progressing your character.
Spent over an hour doing the “soloing” daily event completion in HoT region, when on any other map, I could complete ALL PVE dailies in under an hour or quicker if zerg-fest was in motion. Had a hard time finding events in HoT….let alone finding a group large enough to complete the event.

IMHO Just not enough incentive (“fun-per-hour played” or in game rewards) to complete the HoT story line, or join in adventures in HoT.

For what it’s worth, I am probably the furthest into HoT than anybody else in our guild.

Agree with:
- the comment about completing the harvesting daily in a home instance lessening the value of purchasing the node.
- the comment about the lag spikes.
- the comment about ANET still progressing the development of the game being a good thing

Overall I rate this update as a “Meh”…..

Dredgehaunt Cliffs: Tribulation Caverns.

in Guild Wars 2 Discussion

Posted by: farsight.8269

farsight.8269

Solved: Noticed that “Timberline: The foundation Stones” and “Timberline: Talus Waterslide” were also unchecked.
Clearing “Timberline: The foundation Stones” didn’t resolve it.
However, just walking into “Timberline: Talus Waterslide” from the “Talus Waypoint” completed it. Didn’t even have to scrape “Talus Waterslide”.

Dredgehaunt Cliffs: Tribulation Caverns.

in Guild Wars 2 Discussion

Posted by: farsight.8269

farsight.8269

I am also struggling to find 174 of 175, on the “Dredgehaunt Cliffs: Tribulation Caverns” explorer achievement.
Have done the jumping puzzle 4 times in last 2 days searching for it.
Thanks,

Estate of Decay - Enter and find the Scouting Party

in Personal Story

Posted by: farsight.8269

farsight.8269

Hi,

Same thing as most of the other users. Jumped past first two doors, and couldn’t progress.
Used the /stuck command to respawn at entrance (after 30 seconds of inactivity)…
respawned to entry point…..
walked right through first door….
“F” didn’t open second Door….
Climbed wall to top of door as per trick above….
“F” got the “The door is sealed tight and won’t budge.” message…
Clicked “Leave”
Undead servants suddenly attacked….
returned to ground floor and killed servants…
Servants all dead…
Tried and failed to open door…
reclimbed wall to top of second door…
Top of door “F” opened the door….
Seemed to continue quest…
Killed Zaitan!

Nod to whoever recommended hiding behind pillar during attacks.

Thanks!

(edited by farsight.8269)