Showing Posts For firefries.4802:
I agree that free transfers should stop. There should be a fee to transfer between servers (extra income for Anet?). How about a WvW concept instead, where some of the points in each BL (eg. Stonemist) are neutrally held and requires extra efforts to be captured? Say, dragons (that require mass cooperation), or “almost impossible to kill” veteran guards, or certain things to be fulfilled (both side must have at least 100 online players?) in order for some points to be captured…
Maybe, at the same time this will solve the issues of “overcrowding” or “lack of players”…
Just my 2 cents..
My guild played 2 nights ago at Dreaming Bay and saw 2 speed hackers from FA. Two of my guild members got killed in less than 3 seconds. (Totally not possible when its 1 v 1)