Showing Posts For genotec.4308:
Further Wiki info of interest for small/solo guilds:
Guild missions — will be available to all guilds and will not require upgrades to unlock. Each guild will have a limited amount of missions available and additional missions can be unlocked by upgrading the guild. Missions are free to activate and guilds are able to retry each if the mission is failed. Only one mission can be active at a time. Guild Challenges and Guild Puzzles will become instanced
Guild Portal in the guild hall will allow players to travel to waypoints near each mission’s starting location
Regarding the Guild Portal in the Guild Hall- It seems that missions will be a basic function for “all” guilds moving forward. Guild Portals will be a part of that mechanic. So even smaller/solo guilds will have some sort of Guild Hall. It will not just be exclusive to only “larger group content”.
Found this info from Pax South 2015 via Wiki regarding smaller guilds and Guild Halls:
We pressed ArenaNet for more information on guild halls — especially on how small guilds will fare compared to massive ones — but the studio didn’t spill. Smaller guilds are in the discussion, however. Johanson elaborated, “It is important to us that our guilds feel like they are all important in our world, and we’ll make sure they are treated respectfully.” If you’re panicked about whether your guild will have a chance, hopefully that helps stop your hyperventilating.
What is the big deal letting all guilds, whether large,small, or solo, get a Guild Hall easily for all to enjoy without all the requirements? If you have a guild you should be able to easily have a Hall to call home. I could understand restricting the activities and functions for larger groups but the actual structure should not be exclusive to mostly large guilds. Especially when Guild Halls are one of the best features of a paid expansion. It is not such a game changing thing that will take anything away from anyone if we can all enjoy the Guild Halls acquisition easily. Think of all the money and support Arenanet will make for the game in the store for possible Guild Halls items including all the small/solo guilds.
At no point did I say that there shouldn’t be anything solo. However, these are Guild Halls, not Player Housing. The content they provide – which would be content for Guilds – shouldn’t be balanced around solo players since a person on their own isn’t a guild in the literal sense.
Yes I understand what you are saying and my apology for any misunderstanding. Then why did they allow solo/small guilds to form and continue to operate in the first place? You initially pay to form and upgrade it with time and money. Then when the best feature will be available to actually have a Guild Hall(even a small sized one for solo/smaller guilds) will not be as balanced for those players. In my opinion, that is a way that alienates players from a game.
You can’t expect that they make a guild hall system that also apply to solo or very small guild.
Why not. Almost every MMO out there does.
genotec.4308:
That is my point, why does it have to be a group event in the first place? It is only a “housing” feature that if easily offered in most MMOs.
Except it’s not just a housing feature. It contain features aimed at groups of people (dueling arena, Guild Missions, WvW structures etc) as well.
genotec.4308:
It is like penalizing and discriminating certain players for a feature they fairly paid for.
In that case then they shouldn’t add any group content, because that’s penalizing players who want to play alone and who have fairly paid for it
Last time I checked, solo/small guilds were allowed as well as solo gameplay. If that was not the case then guilds would need a certain amount to form or keep active. I have no issues with the guild’s having group content. Gating housing is not fair for everyone. Yes, there are more people that have solo/small guilds than you think. But we think and play differently than what others think. All MMOs and housing should have groups and nothing solo. Sounds good to me.
Belzebu, thanks for your input. I am not questioning the logic of guild events requiring a group, such as puzzles. My concern is the actual initial acquisition of the Guild Hall requiring a larger group(10-15). We have very little details on the exact amount needed or mechanics of the event. Speculation out there is that small/solo guilds will need help. I simply requested to make a housing feature that is paid for in the first place be easier to get instead of a “group event”. Many people have small/solo guilds that do not enjoy being in large groups(guilds). The only player housing available in this game should not be restricting or discriminating to some because our play style is different. Just make it fair for all the guilds to get with equal difficulty.
That is my point, why does it have to be a group event in the first place? It is only a “housing” feature that if easily offered in most MMOs. Why could they not let you buy it with influence(perhaps different tier Hall structures), money, pay rent, etc. ? I know you can shout out in LFG or chat but why make it so gated and restricted for small/solo guilds. I know many enjoy small/solo guilds only. It is like penalizing and discriminating certain players for a feature they fairly paid for.
I think the decision to gate the acquisition of Guild Halls requiring multi-player actions is not very fair or well thought out. There are many player in very small guilds or have personal guilds that will make it very difficult to have their own Guild Hall or down right impossible for many. That is a major feature that many players simply will not be able to enjoy which is silly. Especially after paying between $50-100 to get new content that they paid for. I understand having to limit the Guild Halls in the HOT region but it should not be exclusive or force you to join larger guilds instead of remaining in the guild that you earned and built with upgrades to enjoy the new feature in an expansion that you paid good money for. Please Arenanet developers reconsider the way Guild Halls are acquired. Make it simple so all the HOT paying player base can enjoy the new feature. Guild Hall should be fun and simple to have like most other MMOs housing. Not a gated, difficult, and limiting feature that locks out many.