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Condition removal on engineers seems too pigeonholed.

in Engineer

Posted by: godofdun.5269

godofdun.5269

every other profession has the same issue, if you dont build around condition removal then it will be very limited. it is not supposed to be easy otherwise you would make alot of builds useless. you are also not supposed to spam condition removals but wait till the enemy build up his stack and then remove the big stack at once.

I disagree, they have more options in general.

A mesmer can take in any build, null field. Its a combo field on a short cooldown that helps your allies as well.

A thief can take shadowstep and or hide in shadows to help with his.

Guardian has traits, conscerations, meditations, his healing signet and his constant light fields.

Necromancer has his ever powerful ‘consume conditions’, that can slot into any build, and his plague signet and traits in general.

Rangers don’t have much, but their healing spring and their elite offer condition removal, and traits can too.

Warriors don’t have much either, but mending and signet of stamina are only 2 skills that work well.

Elementalists entire water attunement can be specced to remove plenty of conditions, and some utilities as well.

So, as you can see, its all about options for the other professions, they have options that don’t define the build and the playstyle.

For the engineer, in order to have it reliable, you need to trait and slot elixirs, anything else is not good enough.

Don’t have anything against elixirs, I just don’t like them being the only option for condition removal.

You just described how every other class has either less/worse options than us, or is just as “pigeonholed” as we are :p.

Engineer: In-Depth PvP Guide, Tips, and Tricks.

in Engineer

Posted by: godofdun.5269

godofdun.5269

well done, reported for sticky!

Engineer PvP Discussion/Q&A

in Engineer

Posted by: godofdun.5269

godofdun.5269

Been going with pistol/shield, condition build so far. But i’ll have to try this out considering as I rank up and people get better at the game I have a feeling a lot more ppl will be taking condition removal.

CD/Pistols and Pwr/Rifle seem to work really well in sPvP to be honest.

Can’t wait to try out this build among the others I have seen all over the internet!

Oh the condi build is working really well for me too, don’t get me wrong. It’s just that i have a feeling in a couple months everyone and their mother will be using their condi removal stuff and won’t work well. It happened with DOT based builds in GW1 as well.

Engineer PvP Discussion/Q&A

in Engineer

Posted by: godofdun.5269

godofdun.5269

Been going with pistol/shield, condition build so far. But i’ll have to try this out considering as I rank up and people get better at the game I have a feeling a lot more ppl will be taking condition removal.

I feel the engineeer profession needs work as a whole

in Engineer

Posted by: godofdun.5269

godofdun.5269

Is it? I mean,
- Switching to a kit removes the stats of the weapon, so good weapons wont matter when using kits.
- There isnt much of a melee option, and those that are kinda sucks.
- Turrets are underpowered.
- Turrets get auto selected by mobs to attack on.
- Flamethrower misses all the time.
- Grenade kit is easy to avoid in PvP.

The only thing that I have found good with engineers is the elixir gun.
All this is what I have found out by myself though, so please prove me wrong.

rofl, did you really get an infraction for this post? I only agree with the turret points but I still don’t see how simply stating your opinion somehow warranted an infraction lol.