Showing Posts For godofdun.5269:
well done, reported for sticky!
Been going with pistol/shield, condition build so far. But i’ll have to try this out considering as I rank up and people get better at the game I have a feeling a lot more ppl will be taking condition removal.
CD/Pistols and Pwr/Rifle seem to work really well in sPvP to be honest.
Can’t wait to try out this build among the others I have seen all over the internet!
Oh the condi build is working really well for me too, don’t get me wrong. It’s just that i have a feeling in a couple months everyone and their mother will be using their condi removal stuff and won’t work well. It happened with DOT based builds in GW1 as well.
Been going with pistol/shield, condition build so far. But i’ll have to try this out considering as I rank up and people get better at the game I have a feeling a lot more ppl will be taking condition removal.
Is it? I mean,
- Switching to a kit removes the stats of the weapon, so good weapons wont matter when using kits.
- There isnt much of a melee option, and those that are kinda sucks.
- Turrets are underpowered.
- Turrets get auto selected by mobs to attack on.
- Flamethrower misses all the time.
- Grenade kit is easy to avoid in PvP.
The only thing that I have found good with engineers is the elixir gun.
All this is what I have found out by myself though, so please prove me wrong.
rofl, did you really get an infraction for this post? I only agree with the turret points but I still don’t see how simply stating your opinion somehow warranted an infraction lol.