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Why a fee to switch to a leveled discipline?

in Crafting

Posted by: gregchristensen.1985

gregchristensen.1985

What is the reason to charge a fee when switching back to a previously leveled crafting discipline? I’m sure this can be a hefty debate but I personally don’t see why I can’t simply have one character with all the crafting disciplines. Before you say “you can,” maybe at one time this was reasonable, but now with crafting dailies it would cost way too much money to keep switching back and forth. Truly I don’t have a problem crafting on different characters, but I want to know if there’s a reason for the fee that makes sense. If there’s not, maybe the developers would be so kind as to remove it to free up some of the players out there that are interested in this. I’d equate it somewhat to the recent change for Ascended items where they are now account bound versus soul bound. If you can freely offer Ascended gear to all your characters, why is crafting still locked down?

Edit: Or, simply why restrict the number of active disciplines per character to 2? At that rate, account-level crafting disciplines anyone?

(edited by gregchristensen.1985)