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Central Tyria Glider: Please Enable Toggle

in Guild Wars 2: Heart of Thorns

Posted by: gunslinger.6084

gunslinger.6084

and also- allow us to click the speed buff to turn it off in guilds, that is annoying trying to do the jump puzzles with the extra speed from the automatic guild buff.

Heart of Thorns a lurker speaks.

in Guild Wars 2: Heart of Thorns

Posted by: gunslinger.6084

gunslinger.6084

Ask and you shall receive, one of the attempts I had bug out on me in the post I mentioned above:

Thanks so much for humoring me!

Caithe definitely shouldn’t have still attacked you after the rift being open phase. haha man. At least, based on your description, you could still fight Mordy to push to the next phase.

I noticed you had some glider trouble while using the updraft in the NPC’s shielded area. I went to that one the first time I did this fight and had similar happen to me. I stopped using that one whenever a glider phase began, seemed to be a good idea. Your mileage may vary.

I was pretty irritated in that video, wasnt really trying because that was like the 4th time in a row it glitched on me, I was trying to see if I could get it to the next phase but wasnt ready for it when I did, (was half paying attention lol) The next video I have on my PC I completed it. My blood pressure was high.

Heart of Thorns a lurker speaks.

in Guild Wars 2: Heart of Thorns

Posted by: gunslinger.6084

gunslinger.6084

I’d love to see video of these glitched out attempts folks keep posting about. I’ve done it for 8 or 9 characters without issue, but I can imagine how frustrating it might be. Makes me curious to see.

Ask and you shall receive, one of the attempts I had bug out on me in the post I mentioned above:

Heart of Thorns a lurker speaks.

in Guild Wars 2: Heart of Thorns

Posted by: gunslinger.6084

gunslinger.6084

I have 2 problems so far with the expansion. ( I haven’t started any of the crafting so that is still up in the air for me)

The first is how convoluted the maps are of each zone-you may as well not have a map to go by. This wouldn’t be a problem if you didn’t have to fight your way through the whole freaking map to get anywhere safely.

The second is all the glitches of the final battle.

I killed Mordremoth for the first time tonight.

After 5 attempts.

Those 5 attempts were not deaths on my part or failed attempts. Each attempt was glitched and I had to retry 5 times before I was able to complete it.

First glitch I experienced was, right after defeating the second clone of my party we have to kill, the usable portal (red gear) on the battlefield, glitched and would not progress the battle.

Second glitch was at the 3rd clone, same glitch with the usable gear on the battlefield.

Third glitch was after killing the 3rd clone and it joined the battle did not progress and Mordremoth was invulnerable to all attacks except something that I was doing that was hitting him for 8 damage, after about an hour of dodging, healing and hitting him I made it to the second glider part of the battle, I was not paying attention because I was not expecting it to progress the battle while it was glitched and missed my opportunity to jump into the air with the updrafts and died. I was kittened.

fourth glitch, everything went smoothly up until the first glider part, none of the updrafts activated when used, and I died.

fifth glitch see number four but on the second glider part of the fight.

I though the mechanics to the final boss of the original games “my story” were the worst mechanics I have ever encountered in a game, until now.

This fight was way too long, every mechanic in the fight is apparently prone to glitching out and the final part of the battle where you have to hit Mordremoth and run back across the battlefield to use the portal/red gear to make him vulnerable while 20 or 30 mobs are swarming you is idiotic.

I only had enough time to run up and hit him about 5 times before he became invulnerable/disappeared and then had to run across the battlefield to use the portal after killing all the adds. Rinse, repeat 5 times. FIVE TIMES! you have got to be joking, in all this battle took over an hour once I got a fight that didn’t glitch out.

I kept retrying this battle over 4 hours tonight. This is ridiculous.

Evil of HoT: Map resets.

in Guild Wars 2: Heart of Thorns

Posted by: gunslinger.6084

gunslinger.6084

I noticed this problem tonight, if they are going to force you out of a map, then your participation bonus needs to be carried over to the next shard.