Showing Posts For haya.3506:

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: haya.3506

haya.3506

Thank you for your prompt response Jonpeters.

I seriously hope you have taken what I suggested into consideration if you really want to combat botters, or help your company make a lot more money, or make the player base happy.

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: haya.3506

haya.3506

TL:DR
well I did read some.
YES I definitely agree, ANET hates farmers, I played original GW, I remember how they nerfed farming builds and remember when they put DR on reentering maps so you get reduced loot just for re-entering areas to farm the same mobs.

Anyways I can’t say I didn’t expect they were going to slam the DR hammer on the farmers, just a matter of how some of the items didn’t get affected caught me by surprise.

I appreciate a response, but I am very wary that the targets of DR of who Jonpeters speaks of is not actually the farmers themselves.

Let me explain something to you ANET, if you make farming harder, people are more inclined to buy gold from the gold sellers because it is more difficult to obtain the items that they want to obtain. By making farming harder, you actually are causing the gold buyers to buy more gold, which in turn causes, according to you guys, the hackers to hack more accounts for RMT, and increase the number bots to get more gold.

From my understanding, you do not endorse, or like RMT, so by having DR it is COUNTER PRODUCTIVE to your goals in the game.

This is how you can have a better business model: DR in place for releasing less content? Make new content, only unlockable by a lot of GEMS.

Bots cannot FARM gems, hackers can hack accounts to get to gems but they can not SELL gems to another player.

By doing this gem prices will increase with respect to gold however, that is OK because guess what? people will be more inclined to BUY GEMS with real money

And by farmers flushing the economy with vast amounts of gold, that will only add to reason for people buying gems with real money because of the inflationary pressures of gold

People that will be “left behind” by not farming, can EASILY catch up buy just spending a bit of money on gems since gems will be able to buy a LOT of gold due to inflation.

Please forward this message to your management, and let them think on this and how it will MAKE THEM MORE MONEY.

It’s a WIN WIN situation for ANET, and the players.

Also if you think botting is still a problem this will fix it, I’ve seen this in a game before I forgot which one, but yes. Make an ingame CAPTCHA system. After a random amount of time every time, a SMALL pop-up (emphasis on small so it doesn’t hurt the gameplay of the player) consisting of a random 2 words will appear, if players do not enter the words within 15 minutes(FIFTEEN minutes so they have enough time even if they’re in the middle of a boss battle/event), they will be forcefully logged off.

In order for the player to relog on any character on that account, they will have to enter another Captcha, at character selection screen within 3 minutes or it will automatically log off the account again, and this time lock the account for 24 hours.
Reason for this is: if you’re taking the time to go to the character selection screen, there is very little reason you would miss this captcha unless you’re a logon script. If you use a login script, you’re so lazy, why are you even playing this game? you obviously don’t really care about playing so you can afford to NOT play for 24 hours.

If a player triggers and misses the in game captcha a certain amount of times in a row say 4 times, the account will be flagged for review as a possible botting account.

This prevents:
1. scripts that let the players bot by forceful disconnection.
2. scripts that let the players auto relog on by requiring another captcha

And allows for easier bot detection since people shouldn’t be missing their captcha entries many times in a row.

15 minutes is more than enough for people in the middles of a battle or a dungeon run etc.

and people shouldn’t be afking in game for extended periods of time anyways

What would you like to see in expansions?

in Guild Wars 2 Discussion

Posted by: haya.3506

haya.3506

ranked in order of importance to me:

-1 Please add more hairstyles, hair colors, faces, face customization, and townclothes recipes only purchasable through gem store or something. I will paypal for gems to show support instead of getting gems through currency exchange.
It’s the #1 most important thing to me, more important than readdition of secondary professions.

-2 readdition of secondary professions like they have in gw 1

-3 please fix lifetime survivor achievement, or at least respond to acknowledge that you know it’s broken. Or if not broken give hints on how to achieve this achievement.

-4 more mystic forge recipes

-5 It would also be nice if all armor classes can transmute looks only into each other but I understand why you wouldn’t want to let that happen.

Get rid of the constant diminishing returns throughout the game!

in Suggestions

Posted by: haya.3506

haya.3506

People playing normally shouldn’t be running into these limits, period. Anti-farming measures should be transparent to normal gamers.

Hey man, (or woman)

Seriously I do 1 event, only 1, and I run into diminishing returns. This is after I take a multi hour break like anywhere between 5 hours → over a day.

Doing 1 event and running into diminishing returns is absolutely ridiculous.

Any normal (read casual) player has enough game time to do 1 normal event.

Doesn’t help that almost every mob from Straights of devastation → malchor’s leap → cursed shore is risen.

ANET needs to announce how long it takes for the DR thing to reset, so I can relog then and actually play the game to get the materials I need for armor crafting.

Or best option is to get rid of DR altogether.

Get rid of the constant diminishing returns throughout the game!

in Suggestions

Posted by: haya.3506

haya.3506

Awesome, someone started a thread.

ANET, you need to get rid of diminishing returns, it’s wrecking the game for me, I log in do 1 event in cursed shore… just 1…. BAM! DR hits and I start getting no drops.

How am I supposed to craft anything when you nerf the drop of rares, I can’t get any ectos if you do this.

If you don’t change this, remove the requirements of using ecto in every single recipe. Every single one of them.

If people (not botters) spend time to farm mats for crafting, they should be rewarded on a linear scale. Now, with the nerf of drop rates of yellows, and what seems to be the nerf of the salvage rate of ectos from yellows. I will never have enough ectos to craft armor for my characters unless I play hours upon hours which is the farming requirement I thought ANET wanted to avoid?

What you’re saying with diminishing returns is basically: Please buy our new game, however, if you play too much (more than 20-30 mins) we don’t like you so we will make your playing experience as horrible as possible to try to stop you from playing as much.

If your aim is that, congratulations, it works!
If your aim is to stop botters, there should be a captcha pop up in game after you kill x amount of mobs instead of DR.
If your aim is to stop the economy from being flooded with mats from people trying sell things for gold, you should bring back the money cap from guild wars 1.
EG: each character can hold a maximum of 50 gold at a time. Bank can hold a maximum of 100 gold.