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[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: herb.9307

herb.9307

@Herb, you have a chanse in a good roaming build, bail. This is the CORE of al good roaming professions and builds. Not the ability to kill 5 vs 1 but to kill ppl as long as you can but as soon you loosing you can run. Mass stealth, focus slowing field/pull, staff nr2, sword leap, blink, portal, decoy and even iwarden is abilitys who help you leg it. If its 5 ppl jump you and you run you might get away or 3-4 get bored of chase the sneky mesmer and you endup get a nice 1 vs 2 or 1 vs 1.

I think you got me wrong. I am not expecting to win when outnumbered. I’d like to survive 2 zerker thieves. They come out of nowhere and shadowstep to you as soon as you become visible again. I just can’t lay down portals preemptively, because the cooldown is too high. Perhaps I just have to save my focus 4 for fleeing.

[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: herb.9307

herb.9307

@Herb, Both look viable builds, personaly I dont feel I need more toughness or condi dmg, I working on get power up and buing power infusions to al my assesorys. Also why I love the mightstacking. The condi dmg I get is 350~+ might. so at 25 stacks I hit 1k.

Toughness I found the magick point to be at 1650, this + health let me survive the worst burst even form a team if I just use my utilitys etc correct. Preci should be high on my sword and so it is, 47% with food crit chanse.

Thanks a lot. I was unsure, what you aimed for. Now it is clear. I always feel the need
for more toughness, when two or thieves gank me. But may be, I have to accept, that you do not have a chance vs. three glass cannon thieves.

[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: herb.9307

herb.9307

Hi All
First out are the new imporved Shatter Cat Heavy 3.0.

I really enjoy this setup and I am working on improving my equipment.
I have some questions regarding the stats, if you don’t mind.
I played around in the build editor a bit, and I can up with an alternate equipment: http://gw2skills.net/editor/?fgAQNAsdWlwzyqHTzoGb9IiJF9mvh6B4ldfXJF82FC-jEDBYLCikIBiIAM5BJ7BI9JrJQRsCqIasqaCxabYqYR1MuIa1yAwsAA-w

Nothing special, it is mainly your Heavy 3.0 with some changed items.
Breakdown:

-71 Power
-1 Precision
43 Toughness
+31 Vitality
+81 Condition Damage
+81 Healing Power
(
8 Magic Find)

Would you consider this a worthwhile trade-off? Or do you think, I’d give up to much power? What stats would you aim for?

If you just exchange the helm in Heavy 3.0 with a Knight’s:
-13 Power
+3 Precision
+45 Toughness
-2% Crit Damage

Would this be a good idea, or is are there a values for crit-change,
crit-damage and toughness?

Thank you!

[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: herb.9307

herb.9307

I gave Heavy 3.0 a try yesterday, and so far, I am quite impressed. Thank you, Osicat!

Regarding the patch:
My gear is not complete so far – too much of a glass cannon still. However, didn’t feel any squishier after the patch than before. Actually, I was a quite successful today. Even in outnumbered 1v2, 4v6 and ZvZ situations. I am new to this build/setup, so I might be mistaken, but from my feeling, Osicat seems to be right: It is actually a buff, not a nerf, at least for those who have 15 points in Chaos.

[Guide] The Immortal Mesmer Build

in Mesmer

Posted by: herb.9307

herb.9307

Yep, I’m considering the ramifications/modifications that will force onto my build.

Can’t wait. I am very interested, whether and how this build is still feasible.

Mesmers are too slow.

in Mesmer

Posted by: herb.9307

herb.9307

To be fair, given Utility such as Feedback, Null Field and Portal, we may have the better deal there. At least for WvW.

I just love Feedback and Null Field. However, I’d happily donate Portal to any other class. All it does is use up one utility slot, just in case a commander needs a portal. Or to help players to avoid the challenge of a jumping puzzle. (Which is ironic anyway, as jps are much easier if you are speed buffed. So the class worst for jumping is the class having to jump the most.) I almost forgot the “port the golems to the enemy fortress while we go tap 2 towers and 3 camps” thing. The only time I use portals for myself is, when I have to fetch supplies and go back.