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Collaborative Development: Ranger Profession

in CDI

Posted by: hosh.1762

hosh.1762

Specific Game Mode
PvX

Proposal Overview
Useful Weapon skills, will included the pet. Atm I don’t talk about the traits

Goal of Proposal
Bit more aoe, bit more included the pet and make the weapon skills interesting without a huge dmg increase

Proposal Functionality

Shortbow
1 – Combofinisher Projectiles ( 50% …) [Gives the Name „Crossfire more sense]
3 – Increase the direct Dmg + 100% under 600 range [I pile behind, than must the SHORT shot a lot of dmg]
4 – no more bleeding on the shot only crip., +gives you 6 sek. stiffness and 6 sek Fury
5 – add 3 Stack/5s Confusion and 5 Stack/5s cofosion side/behind [In GW1 interrupt the she shot and gives a lot of daze, here interrupt and confusion]

Sword
2- 2/2 +If I jump forward I opened the hornet`s nest and deal a 120 range aoe, 3 times

Dagger
1 – gives your pet 5 sek stealth [STALKERS`s strike it calls]

Torch 1 – Add a aoe, 120 range if you hit your aim(s)

Greatsword
1 – 2/3 Slice do a quick double attack 2 x XXX dmg
2 – Add 3 stack Might for 5sek [“With the force of the bear”]
3 – Gives you and your pet 5 swiftness and 1 sek quickness. [to suit with the Egle animation]

Pet – Any trait must reduce the F2 activation time from the pets, min 50% PLS! Sometimes I need the F2 fast but 1,5sek activation time is my aim away or I don’t need to stun him if he in close-combat range.
Bit trait Beastmastery 1 and 5, reduce the recharge from “1” 10% to 20%, “5” reduce the recharge from 20% to 25%. And the spezific Pet Traits need a huge buff.

New Mechanic, if the pet die to leave a ghost of them for 4 sek. and follow me.
Bea/Drake gives allies every 2 sek. -> 2sek. Protection
Cats/Birds evers 2 sek. -> 4sek. Fury
Dogs/Pics/Moas evers 2 sek. -> 5sek. Might
Spiders/Crawler evers 2 sek. -> 4sek. Regeneration

Associated Risks
I don’t see risk, I don’t add op dmg or stack overpowered boons