I am disappointed with the final battle requiring a group. If I wanted to subject myself to the agonies of group play, I’d go back to WoW.
I’m sure there’s some kind of logic behind why it was done this way, and why the rewards are poor, but I simply can’t see it.
As a customer, I’d like to see future content of this sort to not have the group requirement. To encourage organized groups, try having optional story lines that comprise actually doing nothing but dungeons.
My $.02