I am not sure if it is a bug or if it is intentional, however; the gears that throw players to desired location in the jumping puzzle, “Not So Secret” have recently been throwing player models way too far. It isn’t a 100% occurrence (for I have completed the jumping puzzle and the diving goggles whilst this was happening) but the gears did throw me past platforms a good 9 times resulting in my death. It has made even getting into the jumping puzzle, I normally do for fun and practice, nearly impossible. Originally I thought maybe it was just me being bad at them because i recently came back from almost a year long break of the game, although after talking to other jumping puzzle members around the community, it has been recognized by nearly every single one of them. “Not So Secret” alone was a frustrating jumping puzzle however it is infuriating when you are almost at the diving goggles and a gear shoots you directly over the next platform (without coming in contact with the next gear) and stopping half way between the two landings only to do a comedic Scooby-Doo mid air run before plummeting past pipes, airships, and steam vents. Loving Wintersday and every other aspect of the game though! Keep up the good work arena net.
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