Showing Posts For iNSoMaNiAc.2741:
thanks I tried it but the gem store is still loading slow with no improvement.
After a certain update a few months back my gemstore stopped loading properly. For some reason while the trading post works perfect, my gemstore actually takes about 5 minutes to load, I ignored it for sometime but is getting quite annoying now so I was hoping to see if any1 has any solutions for this?
P.S I have high speed internet, I never experience any sort of lag, even in world bosses I’m able to keep 30-50 fps with a good ping
Ty, Brian
I don’t really think any specific color has a big advantage enough for the map to have to go under rework, also every advantage red has can also be used against them fairly easy.
Also about the supply delivery, I’m not assuming that green is going to win 100% of the time, the fact that they win 95% of the time is good enough to have them remove the supply given to WvW.
It is true that even if the color’s were randomize, there could still be uneven matches, but they wont be nearly as uneven as they are right now.
Well first of all, like i said before, the main reason why EOTM is currently out of balance, is because all the world’s that won their previous match up are green, and unless we are talking about t1/t2 the green server’s are usually ahead enuff to not care as much about going into WvW, and therefor end up in EOTM, many times entire guild’s go to EOTM for training, and they are mostly in OG because the guild’s in red/blue server cant really afford to slack off and go to EOTM. As a result you often see 2-3 guild’s running around in the green side.
This can be easily solve by making color’s completely random in WvW, instead of the current red = underdog/ blue=second place/ green=first place. By making color’s a random thing, you ensure that not all the server’s who are struggling go to red and not all the server that are far ahead of their opponents go to green. I understand that color’s are probably used by the game to create the match’s of the following week, but any simple program can replace this to a different loop that does not include color’s and instead, assign them randomly.
Another simple solution but less likely to happen, would be to completely separate EOTM from WvW and give players a random color when they enter the map, pretty much how the current PvP works.
EOTM was created to give players a new map to play with, since every wvw map is exactly the same except for EB and they are all still poorly made compare to the EOTM map. Player’s like me who spend most, if not all of my GW2 time in WvW often go to EOTM for some new gameplay.
When EOTM came out, Anet got amazing feedback because many people though, this was the best upgrade this game had since launch. Even for roamer’s and players looking for casual 1v1’s or 2v2’s this was a great map for that as well.
Also player’s in t1/t2 server’s might not care as much cuz their world’s always have people in it, but in lower server’s when at times, there is barely 3-5 people across all 4 WvW maps, there is really nothing to do but to play PvP or EOTM.
Again this is not about WvW or leveling up, is a game and there is no denying that EOTM is a fun map that many people would hate to see it die when there are actually many easy ways to re-establish balance to it.
(edited by iNSoMaNiAc.2741)
Also in addition to EOTM slowly dying cuz of OG’s number’s, lets not forget that since OG is always winning, green server’s always have supply in their borderlands citadel. Now this might not seem like a big deal, but trust me, it plays out to be an additional advantage in many cases, and the blue/red server’s that are the one’s usually starving out of supply, cant get anything from EOTM while the server with most map control also have infinite supply in their bl.
I’m not saying they shouldn’t be grouped by color’s, but there is no reason why all the winning servers should be in the same color. Also even tho EOTM is not important for competitive purposes, is still a very well made map, much better then EB or the BL’s and it could be much more fun if OG wasn’t always heavily outnumbering the other colors.
Idk why im writting this here but im curious as to what Anet is thinking when matching up EOTM server’s. It seems very unfair that most of the servers in OG are the worlds that won their last matchup, I mean if the strongest server’s are all in 1 color, then once they r ahead enuff in WvW, many guilds will start popping up in EOTM, and they are all in OG because those r the winning severs. While BL and FR will never have a guilds in their side because their server’s cant afford to go to EOTM. Aside from guild’s, OG overall has more pug numbers due to the same issue.
I mean having number’s is 1 thing, but whats FR or BL going to do when OG has numbers and on top of that, 2-3 guilds full of 80’s running around farming low level zergs?
well idk what the big deal is, I mean im in NSP and I enjoy playing vs DB and SoS cuz they are on a whole new lvl when it comes to numbers, it really push us to think of new strategy’s etc.. also t2 is not going to have 4 servers for long, one of them is doomed to fall eventually.
Also previous to facing DB/SoS, NSP was always dominating and it was getting kind of boring.
I agree. We did. Which, the weekend after reset, I would stop playing. I don’t like dominating as much as I like being dominated. Neither is fun.
What is the strategy you are learning, I might ask?
Dont get me wrong, I wish t3 would be a more even matchup, but its not, and is not worth crying/complaining about it like some of these ppl do. Also I don’t think this is the place to discuss NSP’s strategy’s.
well idk what the big deal is, I mean im in NSP and I enjoy playing vs DB and SoS cuz they are on a whole new lvl when it comes to numbers, it really push us to think of new strategy’s etc.. also t2 is not going to have 4 servers for long, one of them is doomed to fall eventually.
Also previous to facing DB/SoS, NSP was always dominating and it was getting kind of boring.
(edited by iNSoMaNiAc.2741)