Showing Posts For iceknite.6507:

How to Improve Revenants ideas

in Revenant

Posted by: iceknite.6507

iceknite.6507

I almost think that to give the revenant the utility it needs, it needs one more legend available out of the four/five rather than the two that it is using. The play style would be more similar to the elementalist that way, giving strong utilities to cast for most situations, but still shelving the legends that you don’t need.

Thematically, the class is awesome. But mechanically, the class still needs work in order to thrive among other classes.
Some of the quirks I can mention about the class in its current state:

Goods:
- Skills are potent (like hammer #2 or staff #5)
- Animations are very pleasing on both skillbar switch and skills themselves
- Great group utility with skills like Inspiring reinforcement
- Voiceovers on skills is cool tech
- So much healing

Bads and nitpicks:
- Low overall damage
- Not easy to splash legends
- Traits are not as splashable as desired
- Ventari move tablet cast time prohibits fluid movement and attacks (could be instant)
- Staff orbs are too small and last for a short amount of time
- Staff#2 is unrewarding for the effort of landing the hit on a skill for just inflicting weakness
- Hammer#3, while cool in concept, takes a long time to cast at range, only to be very vulnerable after casting the skill.
- Using non-auto skills are counter-intuitive as legend utilities cost too much to be useful at the moment.
- Cast times on skills like ventari elite or jalis elite are a bit long for the payoff
- Aftercast on skills such as mace#2 are long enough to prevent immediate combos
- Lack of skill types to combo with runes
- Fragments that spawn from the tablet with trait are a bit far to run to
- Instant legend swap seems like it needs to be baseline, but the swap still needs to play the voiceovers need to be played fully as with the shortened version

Season 3 story unlock?

in Living World

Posted by: iceknite.6507

iceknite.6507

I believe that they did mention that HoT will be required to receive any Living Story updates. I don’t really remember the source, but I’ve heard it a few times. After all, all of the story is taking place in the HoT zones.

WvW map rewards

in WvW

Posted by: iceknite.6507

iceknite.6507

I am pretty sure this change has more to do with their internal map completion structure than just flat out removing the rewards because they could. They probably couldn’t find a solution in between the two systems.

Guild Bank bugged

in Bugs: Game, Forum, Website

Posted by: iceknite.6507

iceknite.6507

I tried making a new rank with the same permissions. Sadly, that doesn’t work either and now I can’t edit ranks anymore

Close Victory

in Guild Wars 2 Discussion

Posted by: iceknite.6507

iceknite.6507

I was doing a fractal run with a PUG a while back and we were on the Thaumanova Reactor one. When we were fighting the anomaly, everyone wiped at around 30% hp and I was the only one standing. It was an epic 5 minutes of running around in circles trying not to fall off the holographic platforms. Platforms were breaking everywhere. About 4 minutes into my solo, my only way to survive was to make a long jump across one of the broken panels. I barely made it and I kept kiting him to death. After we finally killed him, I had to breathe for a moment to recover from the rush.

Your Best Screenshots?

in Guild Wars 2 Discussion

Posted by: iceknite.6507

iceknite.6507

These are some of my best shots in Rata Sum. I love the aesthetic combination of magitech and plant life.

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Post Your Snaps

in Battle for Lion’s Arch - Aftermath

Posted by: iceknite.6507

iceknite.6507

Here’s a photo of the bay that I took recently.

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Show Your Guild Wars 2 Wallpaper&Screenshots

in Guild Wars 2 Discussion

Posted by: iceknite.6507

iceknite.6507

Here’s some of the screenshots I use as wallpapers. Enjoy!

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I know it's a stretch, but Abaddon?

in The Nightmare Within

Posted by: iceknite.6507

iceknite.6507

I noticed that the creature in the teaser picture looks it has the body of a krait, but with six eyes. The only creatures I remember in the lore of Tyria that had six eyes were the Margonites who had ties to Abbadon. Could it be that the toxic hybrid is somehow related to the Margonites and Abbadon? (This one might be a longshot)

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Key Maker broken?

in Twilight Assault

Posted by: iceknite.6507

iceknite.6507

Made 3 keys and didn’t get achievement

Birthday Booster removal in SAB

in Super Adventure Box: Back to School

Posted by: iceknite.6507

iceknite.6507

I would like to express a little bit of frustration with the birthday booster and the re-release of SAB. I understand that in order to play the SAB, all boosters and food buffs must be removed. However, the birthday booster is in a class of its own in terms of the benefit you receive from it compared to other boosters. Entering the SAB and removing the 22hr booster I still had on me was quite disappointing. I hope that there is some way to alleviate this inconvenience, but for now I still have 3 more birthday boosters :P.

Feedback on Twisted Nightmare

in Guild Wars 2 Discussion

Posted by: iceknite.6507

iceknite.6507

I was actually very impressed with the design of this enemy, and I’m glad I’m not the only one who noticed this. This is one of those enemies where you really have to pay attention to be able to fight him since its attacks deal a significant amount of damage going unnoticed without the obvious counters (reflection, condition removal, stop ranged attacking, dodging).