Showing Posts For insaneGT.1546:

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: insaneGT.1546

insaneGT.1546

i would LOVE to see bosses drop loot that isint complete crap. if the dungeons get harder i think the loot should reflect that i have ran several dungeons in a row and never even get anything above a blue. unless you count the coin purses with karma in them…

Along with other dungeons T/A will never be ran again. if anyone dies in that dungeon you might as well leave the group because you usually cannot run back to get to them and if its going to be fixed as to where you cant res while there in combat that dungeon will die. (even though if its not FotM or CoF it does not get ran at all any more)

(edited by insaneGT.1546)

My opinion: One time (dynamic)events.

in Dynamic Events

Posted by: insaneGT.1546

insaneGT.1546

while i kind of agree to this whole argument…i dont see it working for the most part due to once most players complete the event once and if there was only one lootable chest why would anyone bother to repeat the event. i was at the maguuma world killing of the boss and it took a MASSIVE amount of people the 4 hours to do it. and if this was just set on repeat it would never get done and hold up the rest of the area to be explored if the boss was just sitting out in the middle of the map spawning hundreds of mobs around it.