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December 10th Elementalist changes

in Elementalist

Posted by: ippy.9048

ippy.9048

I really love this changes and devs going to right direction.

“Great Mobility” and “D/D play style” should be gone.

NO ANY MORE D/D.

Great Mobility is not for Ele, for Thief, you all know that,
and Devs said so.
I do not understand , why you guys keeping to ask for Mobility to Ele( RTL CD back).
It’s over for RTL.

we have to go next step.

leave from 30 arcana.

off course we have still a long way to go.
but this is a great first step.

I hope that weapon skills are goint to have a great step.

or you guys can not survive without arcana 30?
can not even think for tactics without arcana 30?

the “D/D playstyle” make us weaker obviously.

D/Ds are doing nothing just dodging around and damage foes with EA.

please, we have to leave arcana 30.

(edited by ippy.9048)

Redesign elementalist for more fun to play

in Elementalist

Posted by: ippy.9048

ippy.9048

Dear Anet.

Sorry for any inconvinience I may cause you.
If you can’t understand what I mean, please let me know.

First of All , I really love plyaing an elementalist in gw2.
Thank you for creating that great world.

So , It’s OK that you nerf us a lot to most weakest profession in the game,
I still love an elementalist.

BUT now ,
playing elementalist is not very fun.
it’s ok that we are not weakest one,
but I think we need more fun to play.

so , I suggest redesign of elementalist’s weapon skills.
I hope you see this , and please consider about fun to play elementalist.

no need to be best,
but need more fun.


in my suggestion, elementalist is not the nuker ( profession to deal damage.)
but the profession that has diversity to damage , and survive.

: staff

[fire]

1 Fire lance
Cast fire lance, explodes on impact on each foe, and pierce foe.
(cast 1 , cd 0 , damage 130 , Radius 100 , Range 1200 , max foe 3 )

2 Lava Font
Make lava erupt from the target area.
(same as now)

3 Searing Flames
Burn foes at the target location.
(apply burning large area. anti skill to clones , and minions)
(cast 1/2, cd 40 , Radius 600 , Range 1200 , Burn 10s )

4 Burning Wave
Quickly roll backward, leaving Wave forwading to foe. wave burns foe.
(cast 1/4, cd 6 , wave burning 1s , wave remaing 1s , Radius 150 , Evade 1/4 , roll back Range 200 )

5 Meteor Shower
(same)

[Water]

1 Water Blast
(same as now)

2 Ice Spike
(same as now)

3 Crystal Totem
Create a giant IceCrystal Totem, no objectie can pierce it, chill neaby foes, healing neaby allies.
(cast 1, cd 40 , duration 5s , chill 2s , Radius 120 , Range 1200 , Healing 1000 )

4 Frozen Ground
(same as now)

5 Healing Rain
(same as now)

[Air]

1 Chain lighting
(same as now)

2 Shock Lighting
instant skill.hit lighting to foes, and daze foes.
(cast 0 , cd 20 , radius 200 , Range 1200 , daze 1/2s )

3 whirl lightning
knockback nearby foes, with whirl lightning.
(cast 1/2 , cd 8 , radius 120 , knockback 100 )

4 Windborne Speed
(same as now)

5 static field
(same as now)

[Earth]

(all same as now)

: scepter

[Fire]

1 Flamestrikes
(same as now)

2 Dragon’s Tooth
Drop an explosive dragon’s tooth on your foe. no burning.
(cast 1 , cd 8 , duration to drop 1/4s , damage 600 , radius 200 , range 900 , Unblockable, combo finisher )

3 Phoenix Mark
Mark ground. if triggerd by that foe enter the mark , burn foe, remove a burning from myself and if removed , heal myself.
(cast 1 , cd 30 , burning 10s radius 200 , range 900 , remove burning , heal 600 )

[Water]

1 Ice Shards
(same)

2 chilled Wind
called chilled wind to target location , after two seconds, immobilize foes. inflicting vulnerability.
(cast 1/4 , cd 30 , no damage , range 900 , radius 240 )

3 Water Trident
(same)

[Air]
(all same as now)

[Earth]

1 Stone Shards
(same as now)

2 Rock Barrier
(same as now)

3 Dust Devil
Blind your foes with a blast of sand.no Damage.large area of blind.
(cast 1/4 , cd 20 , Blind 10s , radius 300)

: Dagger
(all same as now)

already very fun to play.

: Focus

[Fire]
4 Flame Wall
Create a wall of flame at the target area that burn foes, and damage foes.
(cast 1 , cd 8 , duration 2 , damage 300 , combo field fire. range 900)

5 Flame counter
Envelop yourself in a shield of fire that burn and deal damage and knockback first attacker.
(cast 1 , cd 20 , duration 2s , burning 2s , damage 700, knockback 300 )

[Water]
4 Freezing Gust
Chill your foe for a brief time. no damage.
(cast 1 , cd 20 , chill 5s , range 900 )

5 Comet
(same as now)

[Air]
(all same as now)

[Earth]
(all same as now)

please relly any other opinion to make elementalist playing fun.

Thank you.

(edited by ippy.9048)