Showing Posts For jaikrsna.1079:

If you don't like the balance changes, say why here

in Guild Wars 2 Discussion

Posted by: jaikrsna.1079

jaikrsna.1079

It’s just hard to have any faith in the balance if they were really off by so much. It makes me sad to see Necros so happy that they got some nice buffs but so scared that they’re going to get nerfed back down. Especially with all the rangers coming over.

I guess the rest seemed decent enough.

Disappointed that F&F ends w/ a dungeon

in Flame and Frost

Posted by: jaikrsna.1079

jaikrsna.1079

Instead we focused our time and energy into making a really unique, polished and hopefully memorable encounter that enables any group of five to complete in roughly an hour.

Some of us dont have the luxury of a whole uninterrupted hour. :-(

Some of us shouldn’t be playing video games then…

Disappointed that F&F ends w/ a dungeon

in Flame and Frost

Posted by: jaikrsna.1079

jaikrsna.1079

This is MMO, not Single Player game! Come on ppl!

Im hope in this dungeon, will be parts where party must cooperate, and final fight will looks like fight with frog in SAB, where we need some kind of strategy to win.

Let’s be slightly more accurate.

The content so far has been in the world, where you play with other people, not necessarily solo. It has not required a formalised, organised group.

Sorry dude, but actually quite a bit of the game’s content requires you to play in an organized fashion, with other people. Fractals, guild content, WvW, dungeon explorable modes. You’re just going to have to “take the dive” and play the dungeons. They’re great. This game is about the adventure, very obviously. Why would you exclude yourself from the great experiences of dungeon-play with guildies (this part helps) just because you feel somehow opposed to it? What, ideologically?

best boss encounter ever

in Flame and Frost

Posted by: jaikrsna.1079

jaikrsna.1079

Yay Arenanet! Great dungeon. So much interesting content these days! I have to applaud the improvements in cutscenes, storytelling, etc. that is going on. Very well done. Also, I thought the rewards were great, I made lots of money from my first run, with mining the ore and whatnot.

:)

Add 'Show Your Name' to UI options

in Suggestions

Posted by: jaikrsna.1079

jaikrsna.1079

I REALLY REALLY want this. We can’t even see our own titles unless we’re mesmers. Ever since EQ1 I have always liked seeing my own name when I’m running around the world. For me that is the reason why I get those titles, just like getting a piece of vanity armor.

This has probably been mentioned before, but PLEASE. It may be “low priority” but to be honest, I think this could have been added even before TP preview. It’s just so fundamental.

Minion Builds viable for Instances?

in Necromancer

Posted by: jaikrsna.1079

jaikrsna.1079

They don’t pull any more mobs than normal. The issue is they die immediately to any form of aoe. MM is not viable in dungeons or fractals ever.


Meatshield = Ghetto Vigor.

I laughed out loud to an empty office.

Scepter's Broken Autoattack

in Guardian

Posted by: jaikrsna.1079

jaikrsna.1079

Wow. I had no idea it was that bad, I guess because I’ve only used it in PvE. Wowowowow.

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: jaikrsna.1079

jaikrsna.1079

Thank god they are implementing a little bit of progression. Is everyone really afraid that they will turn this into WoW? Are you really afraid of that? I for one just want something to do on my 80 as a semi-hardcore player. For the love of god please give me something to do on my 80 that gives me a sense of progression that IS NOT just cosmetic. How boring that ended up being!

Why that whining about the Elementalist?

in Elementalist

Posted by: jaikrsna.1079

jaikrsna.1079

Best answer ever

Guardian traits not working

in Bugs: Game, Forum, Website

Posted by: jaikrsna.1079

jaikrsna.1079

I also am still having this issue. I haven’t noticed anything particularly that triggers this… Going to character select and and logging back in the game seems to have fixed it for me at least once.