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Okay, yeah, you’ve heard it all before. Humor me, and my slightly random thoughts. I haven’t been very active recently (to say the least), but I didn’t see someone post a thought like this. It’s been spinning in my head for a while now, so let me know what you think!
I’ll be using an extended analogy for this.
Let’s begin with magic.
Suppose magic levels in Tyria are like water in a bathtub, when the drain is closed and the tap is permanently on. The water level rises over time, right? Its gets to a nice comfy level if you let it run long enough. But let it run too long, and it’ll flood your bathroom.
My thought begins with the assumption that Tyrian magic levels rise slowly over time, possibly powering up mages and guardians.
Now, back to the bathroom, as long as that drain is closed, the water levels rise. Open the drain, and the levels fall.
If magic levels can rise to dangerous, bathroom-flooding levels, wouldn’t it make sense to open the drain before it gets there?
In this analogy, the ‘drain’ is a dragon. We know that Tyrian dragons ‘eat’ magic, and are apparently forces of nature.
I propose that the dragons are a natural negative-feedback system designed to prevent a magical apocalypse!
So, the dragons awakened once the ambient levels of magic reached a certain point where danger was imminent. By killing dragons, are we endangering Tyria, rather than saving it? Or are only a few dragons awake each cycle?
This is just a theory, with next to no basis for the base assumption, and I’ve explained as best I can.
Now, run with it, talk, argue, debunk, support — Have fun!
So… The Queen is a lie? Just like the cake?
^-~ Someone had to say it!
Okay, onward… Perhaps she isn’t a lie. Maybe, rather than being totally imaginary, the Queen is an illusion… cast on a ghost. It explains the ‘emotions’ arguments, and how she has her own personality. It also explains why she’ll never die! =D
Np. A lot of people haven’t, and I never completed the main storyline.
In some cases, the living may enter those resting places. I am fairly certain that they have to be approved to go through, first… Like government buildings. Can’t get in unless you have a pass from the guy in charge.
It depends on where they go – but most go to their “rightful resting place” as a reward for their actions or devotion, etc. etc.
I imagine these places are different to the areas of the Mists we visit in GW2. Is it possible – lore-wise – for somebody to enter these areas and leave again?
It is absolutely possible. GW1 had players going into the Mists several times, I believe. And the PvP/WvW areas are in the Mists.
Souls can become ghosts, but, to me, that seems to be fairly rare unless some magical cataclysm happens (like the Foefire). More often, they wind up in the Mists somewhere. Not sure where most go, but the Hall of Heroes (an area in the Mists) from GW1 was for exceptionally brave/strong spirits.
“Soul” and “Ghost” are interchangable in Guild Wars.
What you mean, however, is whether the soul remains in Tyria or moves on to the Mists.
I use “Ghost” to denote a spirit that has remained in the physical world (Tyria) without a body. Apologies for any confusion… but living people don’t have “ghosts.” They have “spirits.” "Soul " can be used for any generic spirit or ghost, so long as it belonged to a living being.
(edited by joedeath.9876)
Some fight in the wars in the Mists. Otherwise, I have no idea. Haven’t really delved into the topic.
Souls can become ghosts, but, to me, that seems to be fairly rare unless some magical cataclysm happens (like the Foefire). More often, they wind up in the Mists somewhere. Not sure where most go, but the Hall of Heroes (an area in the Mists) from GW1 was for exceptionally brave/strong spirits.
Overheard something interesting in Divinity’s Reach… Wish I could remember the exact words.
One Citizen to another: How could you say that? She’s the Queen, she can be unwed and pregnant if she wants to be!
If you want to try to find the actual quote, I think I was in the southwestern area, heading towards the Dwayna roads.