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What happened to the ladder system?

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Posted by: jojoba.7093

jojoba.7093

As currently the state of sPvP is more popular than ever, Solo que has never needed as much of a fix to matchmaking as now. As i recall, Anet was going to implement a ladder system in place of the rank system we currently have. But due to the response of players, they chose not to.

Let’s talk abit about how matchmaking is currently. As we all know, rated matches are supposedly supposed to pair us up with team members with similar MMR (Match-Making Rating) and so is true for the enemy team we are facing as well (them having similar MMR to us). It has been confirmed that the longer the wait of the que is, the more your MMR’s ‘value’ diminishes and the que begins to find other players who are qued, with lower MMR. Basically the longer the wait, the less strict the que becomes. So it is safe to assume that we wouldn’t be paired with players who are supposedly new right?

Based on my personal experience, the latest patch has proven that matchmaking does not work this way at all. With a huge amount of players who have seldom or never played spvp or solo que, ques have been extremely quick and sometimes, almost instantaneous. My MMR post-patch was roughly in the ranks 300-500, so i would presume people i were matched with, albeit instantaneously, have similar MMR to me. But unfortunately, more often than not, i get matched with people who have just only even stepped into sPvP (just discovered wp in the map as proof) or people who really had no experience in sPvP evidently. But again, this is based on my personal experience. Maybe i was actually matched with people similar to my MMR considering how broken it actually is. Did i mention we were also against people who were extremely more competent in PvP, as compared to our team, considering more than half of them had Champion titles? (not slayer)

I have been on a losing streak due to partial blame of these unfair matchmaking, and i have been extremely guilty for raging and insulting the vast majority of the newer players i have been matched with, which i extremely regret. None of the newer players deserve this inevitability of getting scolded on just because they were matched with players who were supposedly of higher calibre.

So i want to bring up the subject of the ladder system again as i believe will work as a much better alternative as a matchmaker. Perhaps just using it as means of matchmaking while keeping the rank system. Why did anet abandon this system that seemingly works better than the current matchmaking system which has been broken since the eve of the game?

Again, these are just my two cents.

Champion Legionnaire/Genius

Inc PvP changes; q-ing needs fix first

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Posted by: jojoba.7093

jojoba.7093

does anyone have an official response directly addressing this problem? these fixes really needs to be a top priority.

Champion Legionnaire/Genius

Inc PvP changes; q-ing needs fix first

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Posted by: jojoba.7093

jojoba.7093

hi justin, just to make sure i didnt misunderstand the livestream, but if ladders arent coming any soon would that mean the ladder+mmr based queue wouldnt be implemented any soon either? there wasnt any mention of fixes for afkers (or the ready button) or queue but i mightve missed this as all i did was browse the overview of questions that were answered. considering you would be implementing the new glory vendors it would most definitely attract a huge crowd of non-pvpers to come pvp (or basically just bring everyone to pvp more) and again if the queue isnt fixed yet wouldnt it actually attract more problems? forgive me if im wrong in understanding this but i just need a clarification

Champion Legionnaire/Genius

Inc PvP changes; q-ing needs fix first

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Posted by: jojoba.7093

jojoba.7093

I know several people would like an option to wait forever for a good match, but I think it would be best to design the system around the more typical use case. If there is still a need for it then we can certainly revisit the topic.

Then why not just put a slider in the queue menu, with a recommended setting? Then users can adjust on the fly to suit their tastes:
(quick+dirty <————x————> long+well-suited)

Unfortunately it’s not that simple, because the queue system is designed off the leaderboards. Making something like this would make the leaderboards really inaccurate, and on top of that this would be extremely hard to code.

I actually think the leaderboards now are extremely inaccurate ever since the leaderboards are reset. I.E. winning 1 match almost immediately makes you climb multiple ranks up the leaderboard. Plus the MMR based queue doesn’t really work since the dawn of tourneys, being queued with ~20 ranks even before the separation of solo and team queue. I sure think it wouldn’t be simple adding a slider for this as it might be pretty tedious to adjust the formula based on the slider but as justin has said, if there is a need to it then they could get back to it.

Champion Legionnaire/Genius

Inc PvP changes; q-ing needs fix first

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Posted by: jojoba.7093

jojoba.7093

This filtering becomes less strict as you wait in the queue, so people can still find matches during low concurrency.

Using the ladder system as a factor of tourney queues is definitely a great idea! However the diminishing restriction over time feels rather not flexible, how about say, an option to whether or not the player is willing to risk queueing with someone with a rather lower level on the ladder and MMR.

Ready buttons do seem to be the most efficient solution to afkers and I’m sure you guys have never overlooked this solution (having talked to josh before in game regarding this issue) and its definitely long overdue so i assume there are some troubles in implementing this?

Champion Legionnaire/Genius

Inc PvP changes; q-ing needs fix first

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Posted by: jojoba.7093

jojoba.7093

So with the upcoming massive changes to sPvP, inevitably, this would draw more of the PvE crowd into the sPvP world (or much less those who never ever touched sPvP at all) due to the introduction of more achievements and rewards. Indeed this is extremely exciting news for practically a lot of us players. However, some of us are already groaning at the thought of players with little to no experience randomly queuing for rated matches. As much as i hate when this happens as the match gets uneven, and a supposed MMR-based queue should have made it even (or so I’m told), this is hardly the most concerning issue I’m thinking of but rather the issue at hand of afkers. Since the dawn of the game, the fate of solo queue matches is ridiculously dependent on whether or not one of the players on a team(albeit now having separate queues). So with more players undoubtedly arriving or coming back to tournament matches, is it safe to say that these changes would encourage more competitiveness? Or do queues still needs to be fixed? On a side note if any dev is reading this, would there be an implemented fix before these changes?

Champion Legionnaire/Genius