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Does the PvP community really want group based PvP?

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Posted by: kChivers.1980

kChivers.1980

For as long as I can remember, with any game that has pvp in it there are always a large amount of players that want 1 vs 1. This was VERY common in SWG and it got pretty bad in City of Heroes and SWTOR as well, but games like UO, DAoC, and Aion there were more group ganks than solos. I’ve always liked group based pvp. The 2 vs 2 and whatnot type arena matches in WoW is what ruined pvp as a whole in that game, because it changes the way players treat pvp even outside the arena (even Blizzard admitted it wasn’t a good idea to begin with). This is why it sort of bugs me that Anet plans on bringing in arena like that.

Right now the 1 vs 1 class in this game is basically thief, a good player can make fighting a thief a complete nightmare no matter what class you are. A good player can also make a bunker guardian hard to kill, not impossible but hard.

Arenas wasn’t what ruined pvp in WoW. There have been multiple seasons where 2s and 3s were very close to being balanced when Blizzard did focus on that area of the game. What ruined PvP was the fact that WoW originally started as a PvE game and later implemented PvP. They choose to balance the game around raids and dungeons bumping certain skills up and taking others down so class dps were all on par. Which also directly impacted pvp and causing imbalances.

GW2 doesnt have endgame pve to balance around and if this game really wants to survive past the leveling phase, expanding and balancing pvp is where it should be.

Does the PvP community really want group based PvP?

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Posted by: kChivers.1980

kChivers.1980

there’s a large casual appeal for objective gamemodes(because kill or be killed is a very unforgiving environment) and should still exist, but not for the competitive scene

There’s a large casual appeal for deathmatch game modes (because it takes less commuication / co-ordination, less strategy / tactics, is more simpistic, generally requires less thought and appeals to the kill MOAR type), whcih is fine, but not for a competitve scene, watching people hide behind pillars for 30 mins in WoW was dull as crap, hence it failed as an esport (one of the reasons).

I’d like to disagree. Playing 3s is one of the reasons after years why WoW is still being played today. If you actually played competitively or even caught glimpses of arena matches. It takes a lot more than, oh hey.. lets just b-line it over there and zerg em (unless you like losing). It takes thought on putting together a team that has class synergy and compliments each other. You need to know what target to be on or when to make appropriate switches. CCing healers and coordinating chains of crowd control to score a kill.

IMO def takes more skill then.. lets just put a guy on the mid cap, another somewhere else, while the others roam around and kill stuff. I’m also not saying lets take objective games out, just simply wanting to expand on pvp in a more competitive way.

(edited by kChivers.1980)

Does the PvP community really want group based PvP?

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Posted by: kChivers.1980

kChivers.1980

Totally agree. The raw-ness that is achieved through 2s and 3s is what gives people that competitive edge and that sense of satisfaction when you outplay your opponents. And I honestly think that is what’s missing from this game and holding it back from being great.