Showing Posts For karavik.4803:
Ah thanks for the info. Seems like it would go good with healing turret. I was trying to mimic the regen ranger build. Anyways now I know!
I didn’t do much testing but backpack regenerator does not procc with any kit as the tool tip says. At least I couldn’t get it to procc when switching to grenade kit in wvw while fighting a dolyak
I just noticed today as I was trying out various utilities to help escape zergs that the tool belt skill for slick shoes says " run at double speed". Now in my mind that would be 100% run speed increase not the 33%(You run no faster than swiftness) it currently gives. Thoughts?
About the underwater ground skills. When you use them it flips your skill to a secondary detonate. So for example if you want to toss elixir b underwater just hit it twice really quick. Pretty sure that goes the same for everything else underwater. Not ideal but has helped me quite a bit.
Its a start. They have to do something with gadgets they are just so kitten useless right now. And make rocket boots go forward w/o the self stun for kitten sake
IMO make jump shot range longer. Rocket boots propel you forward instead of backward. That would put the engi in better standing with gap closers/escapes