Showing Posts For karmarius.6128:
As i said always this wasn’t the way dungeon rewards were meant to be. They were announcing explorable rewards as a badge item that will barter for a piece of gear, a single badge. Until release… Then we found that one singlempiece of gear is worth hundreds of tokens and fuull sets 1,2k of tokens…
We just struggle with those patches trying to make sense of something that never meant to be in-game. One explorable run, one piece of gear. That was what they promised to us and now we grind explorable modes for full sets…
No patch will fix this
Totally agree with OP. You were selling us yhe idea to play dungeons and get a piece of gear every time we finish them.
Now you put a token system, with buggy DR… We want what was promised long ago. Each run to give a piece of gear. Thats called “Broken Promises”
I just played story modes of all dungeons. Explorables modes don’t fit in as you release them, not for me, not playing them at all.
Give us the real deal, piece of gear per run. Or are you all afraid of endgame content based on dungeons…
We won’t get an answer on this as probably they don’t have a good answer… Not one that really explain that REVAMP in dungeons rewards… Sad….