I might log in occasionally, but as far as hard-core playing, I’m pretty much done.
Reasons:
1. I expect for my character to become more powerful vs the mobs I’m fighting as I level. The opposite has occurred.
2. Tired of the constant aggro and mob zerging, which becomes more prevalent in the higher level zones. Getting from point A to point B should not be such a hassle.
Roads/paths in a zone should be relatively aggro-free, NCSoft takes it to the opposite extreme.
3. Not soloable – at least not for a casual player.
4. The “events” do not show much variation – defend an area from incoming zergs, follow a patrol, collect some item, pretty much the same ol same ol.
I just dont see much that is revolutionary in the game design. Filling out hearts at certain locations is inferior to traditional quests.
5. No quest lines beyond your personal story.
6. I’ve done two lower level dungeons – not fun. If a PUG cannot do a dungeon without umpteen wipes, I’m not that interested.
7. The personal story is becoming less soloable as I progress in level. Also, I didnt care much that “My” story turns into Trehearne’s story with me as a sidekick.
8. No grouping from what I’ve seen. The game is a solo fest with occasional people that you run into as you advance through a zone.
I prefer to group with people before joining a guild, which just hasnt happened.
I’ve received quite a few random guild invites, which shows they have no criteria beyond getting thier numbers up.