Showing Posts For khemisst.5649:

Dusk precursor

in Guild Wars 2: Heart of Thorns

Posted by: khemisst.5649

khemisst.5649

i am having the same issue but hobbs wont allow me to get the box the tab comes up empty when i try really annoying

World Linking Beta

in WvW

Posted by: khemisst.5649

khemisst.5649

The whole linking system is flawed and cant reasonably work when in EU there are national servers that cannot be paired with non national or other nations servers so they have to be linked with servers from their own nation so in placing those national servers together you make them way stronger than they should be compared with other’s that get paired with ghost/dead server’s and causes huge imbalance just get rid of it and try something else anet you screwed up again.

Any decent trapper build for WvW roaming?

in Ranger

Posted by: khemisst.5649

khemisst.5649

I play a very successful trapper ranger. Here is the key.
Obviously the trapper runes.
Weapons need to be axe and torch as your main set.
axe skill 1 builds might
axe skill 2 does 4753 damage (bleed)
axe skill 3 does a chill for runners
torch skill 4 does 4580 damage (burn)
torch skill 5 does 10305 damage (burn)

Now alternate set can be either bow or greatsword.
I use bow in pvp as the need to outrun people is less.
I use greatsword when roaming in WvW for the speed, stun and block.
The offhand set will only be moderate damage.

For your slottable skills put these in…
6 healing spring (its a trap so you go invis)
7 flame trap.
8 viper’s nest
9 spike trap.
0 entangle.

All of your jewelry must have its condition damage stat the biggest then equal in toughness and precision.

put superior sigil of corruption on your greatsword or bow and your water weapon.
have an extra axe or torche that you have a sigil of corruption on. This is for building stacks of condition damage. Once you get 25 stacks swap your axe or torch out for your main one.

Put sigil of bursting (+6% condi damage) in your torch and sigil of smoldering (longer burns) in the axe.

Now play style.

A trapper does not stay and fight. You must strafe the area with traps and momentary attacks. Once you lay the traps and apply some fire get the heck away from the target. let the condi work while your traps reset. repeat.

I usually start out with the healing spring to close distance while stealthed. It also starts a health regen to help out with damage i may take soon.
Then I close distance and set traps in the area I plan to escape to and on the target.
Use throw torch on the way in and then Bonfire on top of the target.
Flip around and run away over the incoming traps and your healing spring for more heals.

if things get too hot switch to the greatsword.

Marksman is : 3 2 1 (top 1 to bottom 3)
Wilderness: 2 1 1
Skirmishing : 3 3 2

Another tactic. Throw some jumk siege. Throw 3 traps on it. Zerkers will die just to the traps.

Almost forgot…dodge on the way out!

what weapon and Armour stats do you use?

Dungeon Mentors [Noob] v2.0

in Fractals, Dungeons & Raids

Posted by: khemisst.5649

khemisst.5649

Hi i am interested in getting experienced in dungeon’s and fractal’s and would like an invite please i have done some fractal’s and dungeons but not a lot.
Sorry Eu server i forgot to say

[Suggestion] Buildables!

in WvW

Posted by: khemisst.5649

khemisst.5649

This may be a little off topic but one of the thing’s i would change is the outnumbered buff it’s an absolute waste of time in my opinion when your up against a server with huge number’s what good is added xp and magic find when your getting steamrollered a more useful buff would be added point’s to all stats sort of like guard stack’s while you are outnumbered or something like what was said earlier watch tower’s that spawn in any camp/tower you control to help defend against the rampaging hordes.