Showing Posts For killah.2857:
You should also know how class forums work. Everyone is negative. If you aren’t negative then you don’t belong on the forums. Look at the mesmer forums at the moment. They have absolutely NOTHING to complain about. They have maybe 2-3 bugs for the entire class. The excel in every aspect of the game and yet they STILL complain on the forum. Its mind boggling. The only class who should be complaining is necromancer and thats ONLY because of the over 100 bugs they currently have. I’m not even exagerating with that number. It’s a well balanced game, about as balanced as a game can be. I’ve seen engineers take down 1v2s against classes they are outmatched against. I’ve seen rangers take down guardians. Elementalists take down everyone. Ive seen warriors take down guardians. Skill plays a larger role in this game than most.
Forums are useful you just have to know how to read them. From one person I got (ele is a good class just not for noobs that like to spam 1 button). This is in reference to the thiefs backstab-steal-cloak and dagger combo. I’ve read up on that already. It sounds rather effective but im not interested in playing a rogue. Also they can be taken out of stealth spamming area of effects so theirs counter play.
You yourself said mesmers did everything better but eles are fun. Fun is a sound option but I want competitive. However, it seems mutually agreed they are fine for pve (which means hopefully I can occupy myself with that while waiting on buffs).
The complaints are because happy people play the game upset people complain about it. Its normal and I dont mind it, you just have to read between the lines and you can trust me im doing research and not beleiving everything handed to me.
My findings thus far is any ranged class does well in WvW due to spamming ranged aoes (ala warhammer keep defense bright wizards and sorcs “rained” supreme)
Though it looks like eles have serious issues in close ranged combat. Though, i heard somewhere an ele can actually beat the flavor of the month mesmer. If thats actually true since alot of mesmers are sought for node defense that could give an ele an important niche. Do eles outduel mesmers?
Forget about them nay-sayers, Elementalist is a great class and is not broken; anyone who says it is just needs to Live 2 Party.
@Dire, if you see ‘difficulty’ as an indication that something is broken, then WoW has just launched Mists of Panderia – you’re welcome there where everything has been nerfed to the ground. Want to mash just one button over and over and get top scores? They’ve got a class for that. Meanwhile, in the land of the people who like challenge in games, we’re all looking at folks like you and think “Like 2 Pretzels”.
Well im in no way afraid of a challenge but if he is indeed right and a mesmer or thief can mash a single button and acheive better results that is going to make them a more competitive pick. I don’t really care how difficult or easy a class is just how effective they are at the job they do. Eles look alot of fun to play and I love how technical they are but if im in a premade tournament setting and i’d be more effective standing behind someone spamming 2 then playing an elementalist perfectly i’m simply going to be a hinderance to my team.
However, if elementalists are in line for some quality of life changes or are very good in a competitive setting (or at least effective) I really do want to play one. However, I will be playing with friends (and honestly I think my friend rolled a thief and hes an extremly skilled player so he will probably be deadly with one).
I’m not here to argue which one is more fun or which one is “easy mode”. I just simply want to bring the sharpest knife to hunt with. I suppose what I am asking is this, is an elementalist a strong pick for a tournament premade? if so, do they bring anything to the table unique that other classes cant bring just as well or better?
I actually have read that post wulfrim, I also watch that video of the elementalist that posted his tournament video. thats why I was thinking of going d/d as a tanky spec and running a close range rock shieldy thing build (lol I havent played the game yet but its stone aegis or something).
I got like forever for it to download still (college internet connection) so im just trying to get my research done since I will probably not have enough time to roll 2 classes. The large and varied amount of skills are actually why I want to play this class. in WoW i ran a mage and a priest (both shadow and disc in pvp and pve). I’m not scared of binding twenty hotkeys to play the game i’ve bound 22 to play wow (hell I even bounded hour long buffs)
However, all things aside I want an honest answer for my questions if what my expectations i posted in my questions are not done flat out better by other classes. I’ll be playing a long term gaming friend so im not sure what server hes on (though he already said hes down to switch) so I may take you up on that kind offer wulfrim.
I just want to avoid hitting 80, getting into an elite pvp guild and kindly being asked to reroll a mesmer despite my skill.
in the early TBC of WoW at one point warriors were just rogues in plate and my gaming friend of 5 years who I ran a 2v2 with had to actually leave the team when we realized he was kittening us and i’d be better off going priest warrior. Thankfully after rogues got an MS debuff we could run PMR, however, I want to avoid situations like that where im just not in a competitively acceptable class.
Hey, I just bought this game and am actually downloading it right now. For some information about me im an avid MMO player (everquest 1 and 2, WoW, vanguard, War online, Age of conan, etc) as well as competitive (reach grand master in pretty much every WoW season i’ve ran a team in).
SO all that nonsense aside. I like casters alot, im into kiting, spiking damage, using ccs when in trouble, the fast and frantic mode of just staying alive when things dont go your way. So I was interested in playing a dagger ele in this game from what I could gather of the class however, I also wanted to be able to do dungeons.
Now the questions…
Is an elementalist viable in end game dungeons? In GW1 certain classes just werent accepted as feasable for end game dungeon content and I dont want to level a class that isnt going to perform to the expectations of those who run said content. I’m not looking for opinions just does this class bring anything to the table other classes dont and as such have a role in said content.
Is an elementalist viable in small pvp combat and large scale? From what i’ve seen they tend to do better in larger scale pvp while being easily killed by the other damage dealers in small. I do, however, plan on running a tanky ele not a glass cannon as we all learned from WoW arena and diablo 3 hardcore inferno (yeah I did a3 inferno with a hardcore wizzy =P) building for survivability will often mean you live longer then the enemy you’re fighting.
Is that viable? Or does a mesmer offer better damage and survivability by class mechnics without having to sacrifice optimal gear? If so, is glass cannon a better choice? Or is the class simply outshone in damage and defense by other classes either by mechnic or design?
Lastly, many say the class is difficult. this isnt a hindrence to me I actually find that to be a bonus, although does this difficulty equate to a satisfying reward? I mean is the step learning curve rewarding or does it simply require more effort for the same effect other classes give? Noone likes to show how good they are by being mediocre.
My appologies for the length of this post but if anyone would mind answering these questions I would greatly appreciate it. Right now im trying to decide between elementalist or mesmer. I really really want to play an elementalist but if the mesmer is just clearly better I dont want to bring rusty tools to an elite blacksmith.