(edited by kipperfiend.5293)
As someone who has actively avoided easy money exploits since I started playing the game I’m fairly angry how this has affected my progress towards a legendary and just generally maintaining cashflow for WvW. To be honest It makes me wish I’d have jumped on board with the exploits whilst I still could.
WvW is expensive when you’re upgrading keeps and repair and travel costs in the game are hardly cheap either. When the loot restrictions kick in it’s hard enough to break even let alone make any money or progress in the game at all. Most people forget that WvW is also effected by by the same system in regards to loot and badge drops from players so you get stuck in a perpetual cycle of no loot even if you’re working towards badge gear or simply trying to make a little money in Orr.
DR is very real and not just something that effects botters or hardcore Asian style mmo grinders, it cuts right to the core of the casual player base and seems to be making a lot of people angry and rightfully so. Its really has sapped my motivation to play the game and that’s a sad thing as It’s a good game at heart and one which I enjoy.
Lets face it Orr isn’t the greatest of endgame content for repeat play, there’s only so much fun available there. So what better to do than to take away karma gains, loot drops and the majority of the incentive to play there at all or in fact even log in . It makes no sense and DR can be considered at best as short sighted and worst as a huge insult to regular players.
Anet for all the positive things I can say about them are stupidly heavy handed in their approach to problem solving. In itself I find the lack of subtlety most disappointing for such an innovate company which claims to have players interests at heart.
(edited by kipperfiend.5293)
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