Showing Posts For knodel.4238:
The Fiery Greatsword has a sound bug. The auto attack (1) causes 3 repeat sounds or so, when each fireball gets launched. It kind of ruins this awesome sword.
If this gets implemented (and that’s a big *bold*IF*bold*) I would love for it to be based on the amount of contribution you have given. Such as between damage, healing, and damage absorbtion. I need to know all of these things as support, so it’d be really nice if a-net did this. But just have it based on overall role, instead of specifics.