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Engineer Bugs (Updated & Consolidated)

in Engineer

Posted by: knuspermann.1069

knuspermann.1069

Fragmentation Shot: Increased bleeding duration from 2 seconds to 3 seconds. (its 4s)
amr

Thats wrong, you probably chose the Firearms Trait-line, which gives you 33% bleeding duration.
But then again a strange thing that occures is this:
You get +33% bleeding-duration by the minor trait Serrated Steel. (4s)
If you also pick Chemical Rounds (50% Condi-duration) you get to a full 6s bleeding on Fragmentation Shot.
Why is that?/Is this intended?
Shouldnt it be 5,49s (Factor 1,83 on the base-duration) ?

Also, the Gadgeteer GM-Trait does not work at all at the moment.